The practical arts and methods applied to gamemastering.

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21
votes
6answers
3k views

What do I do with a dissonant player?

We have a gaming group that has been playing the game for about 4 years. One of the players is my old friend, with whom I started gaming about 15 years ago. There is also another player, who has also ...
27
votes
9answers
2k views

How can I create within-party intrigue without destroying group cohesion?

I am a novice GM playing with several more experienced D&D players (who happen to be good friends). I wanted to spice up the game for them and take advantage of their own intelligence/experience ...
45
votes
4answers
3k views

How to get my Paranoia players to stop cooperating and start killing each other?

I've read some of the questions and answers on paranoia here, but I seem to be missing some kind of key element to play. I ran Robot IMANA-665-C and I didn't seem to be able to get the players to ...
10
votes
4answers
338 views

How do I make players more comfortable in an unusual historical setting?

I run a lot of games/write systems set in specific historical/cultural contexts, because I like rpgs as a way to explore them and think they provide a great sense of place. However, I tend not to ...
24
votes
6answers
3k views

Dealing with Argumentative Players

I am currently a GM running a four person campaign that has been going for a couple months. I have one player in particular that is fairly inexperienced and has this habit of skimming technical ...
42
votes
14answers
7k views

How to handle wealthy player characters as a GM?

One of the long-standing settings our group keeps returning to is classic medieval fantasy. (Examples are MERP, Rolemaster, The Dark Eye -- But this question is aimed to be system agnostic and is ...
3
votes
8answers
672 views

How do I quickly get the PCs to a distant location for the next adventure?

I'm running a campaign with my friends. We started Keep on the Shadowfell a year ago, and finished it at our latest session. (We don't play often, one of them is a doctor, so it's hard to schedule ...
4
votes
2answers
285 views

Evolving a region from war torn to merchant hub

Currently in my planning for my campaign I have a desert region that would make for a great way to travel, except tribes of Monkeys are at war. One side quest I have planned out has the players end ...
8
votes
1answer
394 views

My players know the world/galaxy/universe better than I do [closed]

A bunch of friends decided they wanted to try RPG. As the only person with any RPG experience I offered to GM. We have had the first few sessions and so far it's a laugh! I am quite new to GMing and ...
30
votes
9answers
4k views

As a group unfamiliar with RPGs, how do I encourage my players to read the rulebook?

A little bit of background: We are a new DnD group, living in a country where DnD is obscure, at best (the Philippines). We have no prior background to any kind of RPGs except in video games and MMOs. ...
2
votes
1answer
876 views

How can I become more akin to my “Mary Sue” Player? [duplicate]

I've been playing for about 3 years with this guy on my group. He's a very nice and encouraging person and I actually appreciate him as an individual; however I just can't come to enjoy his presence ...
11
votes
4answers
983 views

Divided party on a deserted island

My gaming group (and some NPCs) are shipwrecked on a deserted island. I'd like the characters cooperate to survive in this hostile environment, because I want to make the game world really dangerous (...
12
votes
5answers
564 views

Are deckers or technomancers required in a shadowrun group?

From playing Shadowrun for a bit, I get the impression in a typical shadowrun group, you just need a decker or technomancer. Sure, the characters probably have contacts that can get them all the ...
4
votes
3answers
285 views

How do I convey that Traveller and the Outer Veil setting are more deadly than RPGs my players are used to? [closed]

I am about to run the "Beyond the Veil" scenarios for the outer veil setting for Traveller. I am concerned about how to set the tone for players not used to this setting or the ruleset. As death can ...
10
votes
3answers
2k views

Does Wild Shape actually allow [Monster] feats?

Background I have never had a problem with Druids in my games take things such as, Multiattack, Improved Multiattack, and Improved Natural Attack. However, I reached a 'scratch my head' moment ...
0
votes
0answers
61 views

How should you handle players forgetting information as opposed to their characters? [duplicate]

I'll start with the actual scenario that occurred in our last session. Our party, of which I am one of the PC's came across a nasty trapped/warded dirt wall. We figured out that the trap was only ...
53
votes
13answers
7k views

What to do when players bypass plot hooks

I am going to just start out by acknowledging that this is the best possible 'problem' a GM can ever have. My players are awesome, I just didn't know how awesome. They solved months of combat, ...
11
votes
5answers
1k views

How do I deal with two players who dislike each other and disrupt the game?

I have lately had a problem with some players in a campaign I am running. Basically, they don't get on well together, for various reasons. I don't really understand it, but then again, I am looking in ...
1
vote
4answers
753 views

How can I balance the power of loot between players?

The 5e dmg only gives proximate levels of item strength: common, uncommon, rare, very rare, and legendary. The item levels don't really seem to help me judge if two items of the same rarity will be ...
38
votes
9answers
10k views

How do I run a successful and engaging campaign without combat?

I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
1
vote
1answer
192 views

Do cinema/film-like descriptions ruin immersion or do they improve games? [closed]

Ok, this might sound silly, but I've seen several examples of descriptions from both players and GMs that actually illustrate a cinematographic technique, such as: GM: The camera pans out to ...
9
votes
1answer
271 views

How can I make the most out of a reliable, close, helpful player in a group of players new to the system?

I have little experience GMing Fate. In fact, my only experience so far is a "twosie"/one-on-one one-shot with my best friend, Z. I've been researching an enormous amount of materials, as well as ...
17
votes
3answers
2k views

How many dice does the GM roll when challenging the players?

I'd like to run a game of Roll for Shoes, but I'm not sure how many dice I roll when the characters face various challenges. I'm under the impression that it's supposed to be the same number of dice ...
3
votes
2answers
281 views

How do I make character making easier for new players?

Whenever I need a player to make a character, usually above level one (e.g. TPK) they usually miss more details than I can manage, sometimes the player takes a terrible spell on his spells known, and ...
18
votes
8answers
3k views

How can a GM alleviate a new player's analysis paralysis when creating a character?

My players are paralyzed about making their characters and as a GM what can I do to help? The players are new to role playing games let alone D&D 5e, and are getting bogged down. They tried out ...
20
votes
6answers
3k views

What's the best way to present a sandbox world to your players?

In my sessions, I let my players play in a sand-box world. There is a main story that I always plan that they could follow, and I have no problems with them doing so. However, I would like my players ...
14
votes
3answers
1k views

What should be considered when deciding if and how to use props? [closed]

GMs and players who have experience with props in their games, what do you think about when considering props to use and how to use them? How might props be used to further the game, instead of ...
20
votes
3answers
1k views

Do you have to reveal your NPC's aspects?

Important NPCs may have hidden aspects that PCs are supposed to assess somehow before using them: can such a NPC invoke one of his hidden aspects without the GM revealing it to the players? Example: ...
3
votes
1answer
296 views

How do I deal with a PC with an NPC's soul bonded to them? [closed]

Brief version: an NPC's soul has just been bonded to a PC, but I haven't decided on the mechanics of what that means yet. How do I do this in a fun way? Background My party is currently on a long-...
9
votes
3answers
885 views

How to manage play in a zombie RPG pre outbreak

I am planning on starting my newest campaign about the end of the world: a Zombie Apocalypse, with the game starting before the outbreak has occurred. Every zombie RPG I have encountered so far has ...
20
votes
6answers
1k views

What should a DM do if a player wants to do something impossible?

If a player wants to do something a little out of the ordinary such as punching down a wall with his bare fists, what should I do? Do I make a DC for it? Do I make it so that no matter how much he ...
10
votes
3answers
589 views

How do I teach players to engage with a game in a rules-first way?

Among other ways, I often like to play in a rules-centric way1, where the rules are the "physics" of reality and dictate what can and cannot be true within the fiction. I especially like this for PvP ...
10
votes
5answers
4k views

How to GM a zombie-apocalypse game?

I was asked, not a long time ago, to GM a zombie-apocalypse one-shot. Being versed in horror-GMing, I decided to approach the genre as I approach most other genres of horror, but I've encountered a ...
6
votes
5answers
417 views

How can I run a game with some players online and others at the table [duplicate]

A member of our group moved cross-country, and we'd like to include him in some of our games. Is it feasible to play a game with some players at the table and another online? If so, how do I, as the ...
46
votes
9answers
5k views

What to do when a player character does something that seems suicidal?

Every now and then a player character does something extremely risky because "it would be fun." What are some good ways to handle this as a GM, for the different styles of play? I like playing non-...
16
votes
6answers
2k views

How to prevent conflict between characters from becoming conflict between players?

I recently ran a game with several players that I knew didn't get on particularly well beforehand. I was hoping this wouldn't affect the game, but the end result was terrible. There were 5 players. ...
5
votes
1answer
261 views

How can I facilitate choice of one of a large number destinations in an off the rails game?

My players have become fugitives from the law, so they are fleeing the country. My problem is I haven't been able to get a concrete destination or travel path from them. We did manage to narrow the ...
1
vote
1answer
417 views

How to deal with stubborn players? [duplicate]

Okay, so my problem is that one of the people I have in my party (my brother) is VERY stubborn when it comes to playing a session of D&D, everything from getting on his tablet and getting ...
26
votes
6answers
3k views

Dealing with players of vastly different skill levels?

In my latest campaign (D&D 3.5), I have a player (let's call him P). P is on his fifth character. Yes, fifth. Except for P, only one other player has lost a character. The world P lives in is ...
25
votes
10answers
6k views

As DM, what should I do when players roll perception where there is nothing to be found?

I had my first session as Dungeon Master (DM) yesterday playing pathfinder ("First Steps In Lore" from the "Pathfinder Society" series) with a group of first-time tabletop RPG players (myself included)...
12
votes
2answers
933 views

Are risks of non-combat death exciting or just frustrating and discouraging? [closed]

I'm a brand-new DM (haven't had my first session yet but it is approaching) so I'm reading up about all DMing-related topics. I'm about to play Pathfinder. My question is about PCs having a risk of ...
9
votes
2answers
365 views

How to execute horror when there is safety in numbers

Questions such as this one and this one cover how to execute horror in a role-playing game fairly thoroughly. This process must be modified, however, when the traditional trappings of a game session ...
68
votes
12answers
6k views

Is it wrong to ask a player to justify their character's actions?

When a player has their character do something completely outside of the perceived norm for that character, is it okay to ask them for a justification? If they can not give satisfactory justification,...
6
votes
2answers
255 views

How many GMs is enough to run a Mega-Game?

My two friends and I are going to spend quite a bit of time preparing a mega-game. It will be a weekend long gaming session with around 20 players, and the three of us as GMs. We are trying to figure ...
1
vote
1answer
177 views

Example implementations of time limits on player actions in combat [closed]

Several questions (like this one) suggest imposing time limits on players to speed up combat. Those suggestions usually lack expertise on the topic. I’m looking for your experience on that matter. ...
8
votes
4answers
528 views

How to create a “TV Series”-style campaign with “episode” scenarios?

Followup of this answer to a question about short-stories lasting about one 4h play session or two max. I master a game of Vampire: The Masquerade, and I would like to find (and modify) or write ...
78
votes
10answers
10k views

Should I warn my players when they're about to do something stupid?

As a GM, I occasionally run into situations where the players want to do something very poorly thought-out. Honest mistakes, not intentional derailing. In these situations, I often feel the urge to ...
7
votes
3answers
489 views

How do I get a fairly new player interested in playing longer adventures?

My girlfriend is fairly new to roleplaying, having tried a bit of LARP as murder parties (one INSMV and one XFiles-style game, she loved each one), and playing in a Cthulhu campaign I have been GMing ...
15
votes
6answers
1k views

Are there negative impacts to having characters advance at different rates?

It's my first time running a campaign (D&D 3.5), and I'm trying to figure out how to assign XP to the players. I am used to playing in games where everyone gets exactly the same XP, whether they ...
8
votes
6answers
3k views

How should I award XP for traps?

I'm creating an encounter and planning to use traps. The section of the DMG that provides trap rules and sample traps (120-123) does not provide XP guidelines for traps. Noncombat Challenges on page ...