The practical arts and methods applied to gamemastering.

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10
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3answers
235 views

How should I properly lay out the expectations of my players for the campaign, and how do I support these expectations?

I've been planning on running my 1000 point Wild Talents campaign for some time now, and I think it diverges significantly in how it will be played from campaigns we've run in the past. My group has ...
11
votes
6answers
358 views

What are the pitfalls when swapping characters between players?

I have a plot hook that I want to use where the entire player character team gets gassed and wake up feeling "different". I want to simulate that by swapping characters between the players for one ...
10
votes
3answers
958 views

How can I emulate TV Shows with only 2-3 main characters?

I watch a lot of TV. Probably too much. Shows like Buffy the vampire slayer and Firefly have a whole slew of characters, which is perfect for a gaming party as you fill in the slots to the point you ...
9
votes
1answer
201 views

Transitioning from a long running successful campaign to a new game with the same group of players

I have recently completed running an extremely successful, long running campaign that lasted over two and a half years. All the players absolutely loved it, and by the end they were each deeply ...
38
votes
5answers
1k views

GMing for [dis]abled players, specifically blind players?

What kind of measures should one take when running a game which includes a [dis]abled player (or players) such as a blind of deaf player? Are there any technologies or styles which are particularly ...
16
votes
7answers
635 views

How should a GM handle novice players?

In our game, we have 5 players - two are completely new to roleplaying, and one is new to the system we're playing (Pathfinder). At the moment, the GM grants the new players no leeway - if the player ...
17
votes
7answers
327 views

How do you maintain a balance between mystery and offering clues?

Giving good clues that offer just enough information can be difficult. I think I tend to not give the players enough information and then to overcompensate with a reveal that comes too easily. ...
18
votes
6answers
1k views

How do I handle lengthy (days+) actions without slowing the game

I run a D&D 3.5 game, but the system itself is not critical (the examples I use are from D&D though). Some of the characters have various crafting abilities, ranging from things like Alchemy, ...
33
votes
8answers
3k views

What is some good advice for starting Paranoia with a new group?

My roleplaying group is talking about taking a break from our 4e D&D campaign for a bit, and doing some one-offs. We are planning on doing a few sessions with a GURPS game of some sort, and the ...
24
votes
10answers
1k views

Strategies for dealing with turtle or roach players?

How should GMs deal with players who turtle or roach? By turtle I am referring to players who obviously wanted to play because they joined the game, but when they're actually at the table they keep ...
3
votes
1answer
420 views

Checklist of what a GM should cover when creating a campaign [closed]

I think the best way to explain what I mean is to explain the situation. I've been creating what will be my first serious fantastic campaign and I found myself creating a lot of content for one part ...
2
votes
0answers
239 views

Running a Game for a 2-man Party [closed]

I'm a fairly veteran DM, cut my teeth on 2nd edition DnD and have spent the bulk of my time with d20 and its derivatives. I have generally run campaigns for groups of 4-8 players and usually there are ...
26
votes
15answers
3k views

How can I add sound to our sessions?

I've been toying with the idea of adding sound to our typical sessions. I was thinking about throwing in some sounds for atmosphere's sake, like some of the following: Birds chirping/water running ...
6
votes
3answers
276 views

Tips to run engaging exploration in 4e

Fighting is a fun thing in D&D 4e, and every session we enjoy battles. The next sessions I will no doubt have some. But at this point in the adventure I'm running for my PCs, I think it would be a ...
17
votes
3answers
341 views

Is buying game ebooks practical?

I am looking into buying some game rules books as ebooks, but I want to know if anyone else has done this. Ebooks/PDFs are cheaper and easier to get, but I am wondering if that is worth the trade off ...
13
votes
6answers
470 views

How can I judge if combat in a dungeon room attracts attention?

A question that usually props up at my table is "If we start a fight in this room, will we attract any attention?" I guess usually this refers to the noise and din of combat. So, say the party is ...
23
votes
7answers
2k views

How to encourage a player's creativity without breaking the game?

I've just started a new D&D 4e campaign with a new group of players. One of my players came straight from 2nd edition, and has never played 4e before. She doesn't seem to grasp the layer of ...
21
votes
9answers
1k views

How do I kidnap my characters without bending the rules?

I'm about to start a new arc with my characters and I'd really like it to begin by having them be kidnapped. It would be easy for me to just do this by fiat and say that "You are knocked unconscious ...
21
votes
5answers
707 views

How do I learn to do accents?

I've always enjoyed playing in games where the GM/DM/ST makes use of a variety of accents to differentiate between NPCs. I've always wanted to learn how to do that, but I realize that I'm not ...
31
votes
19answers
2k views

How do I add a recurring fantasy villain without frustrating the players?

I am currently running a campaign which is still in its early stages, and I plan to introduce a recurring villain. However, if the villain is always the main "big bad" behind every session and he gets ...
25
votes
8answers
718 views

How do you DM differently when it's for only one person?

I've just finished running my first session with only one player, and it felt pretty different from running a session for a group. Could someone with more experience in this talk about what one ...
29
votes
12answers
2k views

“Punishing” characters for stupid actions

I'm currently running a 6 person World of Darkness campaign, which is heavily social based. 5 of the players I am happy with, but one of them keeps doing stupid things, such as pushing himself to the ...
25
votes
4answers
1k views

Dealing with players who try to run from everything?

I DM for a group with a guy who always suggests leaving the dungeon, area, or wherever the party is. It seems like no matter what I try or do to the setting he just won't relax and play the game – he ...
28
votes
7answers
5k views

How do I run a successful and engaging campaign without combat?

I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
28
votes
11answers
3k views

Should a GM be a Player?

Game Masters have plenty to do; no need to enumerate the tasks here. But should a non-player character be a 'regular' in a party? By gaining a voice in the in-character interactions, the GM taps a ...
31
votes
11answers
496 views

How to get better feedback from players?

OK, we started a new campaign yesterday and I really want to take quality feedback from my players. When I ask, "How was it? Do you like it?", I generally get some vague answers like "It was good, I ...
16
votes
5answers
3k views

How do I remove a poorly-designed rule without my players feeling cheated?

(This question is inspired by by Neil Slater's answer here: What are the acceptable limits for questions using the probability tag?. Other related questions are: Rules for increasing ability scores in ...
8
votes
8answers
1k views

Chess Trap Variant

I'm planning to run a Dungeon World campaign based on a classic D&D Super Endless Quest book called The Ghost Tower which, in turn, is based on a classic D&D module called The Ghost Tower of ...
7
votes
4answers
665 views

How much custom content is too much

So, I'm a relatively new GM (having only run a quick foray into the Tomb of Horrors for fun) and I've got an idea for a city-based custom campaign. I feel pretty good about my story telling abilities ...
30
votes
2answers
444 views

How can I make things easier on my dyslexic and high-functioning autistic players?

I have other players read out information from my dyslexic player's character sheets when necessary, and I use non-verbal visual aids whenever possible. I generally give out copies of any important ...
22
votes
4answers
2k views

Effects of war on everyday life and adventuring

Yesterday in my new game of Dungeon World we determined that we are in a great empire under attack by hordes of goblins and as I was taking note of this, I realized I have no clue how to effectively ...
3
votes
0answers
70 views

How do I roleplay a journey? [duplicate]

I'm starting a new campaign and my players want to play a "journey". They want to explore a continent, walking to the objective, like a LOTR-styled thing. They literally want to walk through the ...
30
votes
8answers
4k views

How do I learn to become a good GM?

I have played and tried to GM games since I was in elementary school, beginning with games like Shadowrun, Earthdawn, and Champions. Recently, I've gotten dack into gaming with a variety of other ...
34
votes
8answers
2k views

How do I discourage or work with “nuke it from orbit” solutions?

Here's the issue: some of the players in my group tend to be pragmatic...a little too pragmatic. They are the type who'll figure out the most efficient and cleanest way to take care of any problems, ...
1
vote
0answers
51 views

Essential Reading for New GM/DM [duplicate]

I'm preparing to take the plunge into GM'ing. What would you be consider essential reading for a new gm? Books, websites, etc.? I really want to focus in on being a good story teller.
46
votes
9answers
1k views

Running games for a constantly unreliable group

My RP club has been going on for many years, which has the unfortunate effect of us getting older. Many members of my club have started to acquire something called a 'real life'. I'm not entirely sure ...
27
votes
5answers
561 views

How many sessions is enough to judge a game fairly?

I want to introduce some new games to my group. But when I broach the topic like, "Howdja like to play Dogs in the Vineyard?" they balk - not at the prospect of trying something new, but at the ...
38
votes
10answers
3k views

Techniques for allowing character defeat without character death

Character death can be extremely disruptive to an ongoing RPG, particularly in a game where character agendas are the driving force behind the plot. However, for a good story with a sense of conflict ...
12
votes
2answers
1k views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
10
votes
9answers
2k views

How can I avoid focusing too much on one player character?

Currently in the game I'm running, one of my players is constantly excited about the game. Outside of the game, he writes pages and pages of material about his character, and consistently adds new ...
29
votes
9answers
3k views

How can I efficiently run a morally challenging campaign?

I recently started running a DnD 4e campaign of my own. My goal was to make it an ethical dilemma for the players, to really give them a chance to play a game where character/personality based choices ...
6
votes
4answers
626 views

What are established ways for playing a campaign based on a real-life environment?

I am thinking about starting a campaign which is based on my and my players' hometown and direct environment. I can imagine a plethora of pitfalls that come with this as opposed to creating a purely ...
5
votes
2answers
241 views

Will using NPCs as allies overshadow my PCs?

As I was working on my D&D 4e campaign, I created a few NPCs to connect with my players, some of them intended as travelling companions of the PCs. Their backstories and knowledge hook into the ...
9
votes
7answers
448 views

How can I encourage my players to give me plot hooks?

Related: How can I help a player craft a backstory that gives me plot hooks? This question is about generating new plot hooks during play, rather than part of character generation, however. I ...
11
votes
3answers
631 views

Adapting literary works into RPG adventures

Beowulf is a classic tale which has been translated many times and has had many film adaptations. Seamus Heaney's new translation and Frederick Rebsame's translation are good starts if you have not ...
28
votes
5answers
1k views

How can I bring a player back to immersion and away from the distraction he brings to the table?

Currently, one of my players brings his 3DS to the table. He picked up a new game, and insists that he's "just grinding," and that he's paying attention (and to his credit, for the most part he is), ...
29
votes
9answers
2k views

Suggestions for decreasing metagaming and increasing player immersion?

This question is posed in a great way over on the Paizo boards, where I hang out since I play/run a lot of Pathfinder. Immersion is one of the key parts of the RPG experience to me, so I loved the ...
17
votes
3answers
716 views

Shouldn't The Doctor almost always be an NPC?

I'm considering GMing Doctor Who: Adventures in Time and Space, but there's something I fundamentally don't understand: Why is The Doctor a player-character option? And why is it the default ...
9
votes
5answers
387 views

Running a campaign alternating GMs every session

The group with which I usually roleplay has a consistent problem: someone will say "Hey, I want to run a campaign in X system with Y setting." Everyone will make characters (which can take quite a ...
60
votes
10answers
6k views

Betrayed by my GM; how can I respond?

I was introduced to D&D three months ago and really delved into the world. I had so much fun creating my character and tried very hard to roleplay him differently from myself. I did my very best ...