Tagged Questions

The practical arts and methods applied to gamemastering.

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5
votes
1answer
325 views

Manage a player character suffering amnesia?

I'm going to manage a group with one character suffering of deep amnesia, Warhammer 2nd edition. How do I manage the character's skills, talents and profile? I think the profile is the same and ...
24
votes
8answers
1k views

How can I help the party survive a rather tough adventure?

The party is on an implicitely timed mission: children have been abducted by bad guys and it is now known that they're in danger of being sacrificed in the near future. The module I'm using doesn't ...
30
votes
2answers
448 views

How can I make things easier on my dyslexic and high-functioning autistic players?

I have other players read out information from my dyslexic player's character sheets when necessary, and I use non-verbal visual aids whenever possible. I generally give out copies of any important ...
7
votes
2answers
532 views

Are there issues to using passive Perception?

Is it fair to only consider the result of "passive" Perception checks (same as Taking 10) for PCs to detect things, unless the player actively expresses attention to something (in which case a roll is ...
11
votes
2answers
360 views

How do I encourage players to use Fate Points for declarations?

I have hacked Fate Points into my 13th Age game and I notice two things that are happening - the players hoard them, and often use them for the re-roll effect instead for declarations. (Irrelevant ...
10
votes
7answers
412 views

Differing Starting Points Levels

The GM of a GURPS game I'm playing in has set the game's point level at 150. However, he has also made the option available to take 250 or 75 points at the beginning, with the understanding that the ...
7
votes
3answers
1k views

How to roleplay the Tengu (D&D 3.5 and Pathfinder race)?

I am currently DM-ing a Pathfinder game (it's a system based on 3.5e D&D). I am planning to introduce a Tengu character to the story. I've done some research, however I'm still not entirely sure ...
1
vote
3answers
160 views

Regaining lost limbs as a catalyst for the story?

I'm currently playing a Swedish-developed RPG called Götterdämmerung, a d100 based game, set in the 18th-century. Currently my players are fleeing by carriage from a risen being of supernatural ...
31
votes
19answers
2k views

How do I add a recurring fantasy villain without frustrating the players?

I am currently running a campaign which is still in its early stages, and I plan to introduce a recurring villain. However, if the villain is always the main "big bad" behind every session and he gets ...
25
votes
10answers
1k views

How can I fool my players into being pawns for the villain?

Concept I want to get a generally benevolent party to unwittingly further the villain's motives. More than parcel delivery - I'd like to tap into their sense of right/wrong, justice, vigilantism, ...
12
votes
2answers
424 views

How can I work on my improvisation skills in regards to running a campaign?

I'm writing a campaign for 3.5 at the moment and, as a new DM, it's been hard for me to decide what I need to write now, and what I'll need to write later. Because it's going to be my first campaign ...
9
votes
2answers
342 views

Managing plots with multiple simultaneous GMs

I'm working with some fellow GMs to prepare a campaign in which we each host separate groups of players, but in the same shared world. This means that the actions of my players might actually ...
18
votes
6answers
1k views

How do I handle lengthy (days+) actions without slowing the game

I run a D&D 3.5 game, but the system itself is not critical (the examples I use are from D&D though). Some of the characters have various crafting abilities, ranging from things like Alchemy, ...
9
votes
5answers
390 views

Running a campaign alternating GMs every session

The group with which I usually roleplay has a consistent problem: someone will say "Hey, I want to run a campaign in X system with Y setting." Everyone will make characters (which can take quite a ...
5
votes
1answer
269 views

How can established settings contact each other, and are there rules about it?

I've actually had some of my questions answered browsing through the forums; however, I wanted to address some issues that may come of my conclusions! First off, I haven't DM'd since the first ...
11
votes
2answers
459 views

How can I keep the nature and capacity of NPCs hidden to generate a fear of the unknown?

In traditional games such as D&D, the mechanics of the NPCs you face are generally an unknown quantity. The players and the characters only have a rough idea of what an NPC is capable of, based on ...
13
votes
6answers
471 views

How can I judge if combat in a dungeon room attracts attention?

A question that usually props up at my table is "If we start a fight in this room, will we attract any attention?" I guess usually this refers to the noise and din of combat. So, say the party is ...
6
votes
6answers
392 views

How should I inform players about 'meta-objectives'?

I am planning a couple of scenes where the PCs could gain some benefits if they choose a particular route. For instance, when they first enter a certain town, they would be set upon by a group of ...
3
votes
2answers
172 views

Giving the PCs good reasons enter a dungeon camped by a enemy army (Rescue at Rivenroar)

This question is specifically for the module "Rescue at Rivenroar", but it's applicable to any dungeon-crawl with the following premise - the antagonists have just attacked a village/town, and have ...
18
votes
4answers
1k views

How to make a dense, immersive horror atmosphere?

I'm currently narrating a horror-esque campaign set in a dystopian future based on the Lovecraft Mythos. My problem is that my players break their own sense of immersion often, making the game seem ...
20
votes
8answers
1k views

“Retiring” a maxed-out party

This question has a specific and a general sense. Eventually, if your game runs long enough, a party will be pretty much maxed out - reaching level caps, wielding top-level powers and abilities, ...
7
votes
8answers
731 views

How can I organize my counter collection?

I have just gotten a large collection of monster counters and am wondering how can I store them neatly and in an organized manner after I have punched them out? I am also thinking of ways to easily ...
12
votes
5answers
1k views

What do I do when I suspect players may be fudging rolls online?

I suspect my players may be fudging their rolls in an online IRC and Skype game. While I can't confirm this (for obvious reasons), I'm highly suspicious. I logged all their rolls over the course of ...
8
votes
3answers
837 views

Structure for a political sandbox game

I am looking for a fairly structured approach to creating, preparing for, and running a political game. To be more precise, I am looking for the following: A structured approach or even a game ...
10
votes
5answers
309 views

Is it okay to take power/actions away from PCs to add drama?

In the game I have running right now, one of the PCs have had a run in with a local "gang" of sorts. An encounter between the two is approaching, but I'm struggling to think of the best way to set up ...
34
votes
8answers
2k views

How do I discourage or work with “nuke it from orbit” solutions?

Here's the issue: some of the players in my group tend to be pragmatic...a little too pragmatic. They are the type who'll figure out the most efficient and cleanest way to take care of any problems, ...
8
votes
4answers
451 views

How do I run a dungeon crawl, communicating how various rooms/passages look?

I have never run a dungeon crawl before, such as the one linked here. How do you tell the players what they see? Some examples from older ROG books I have have description in the form of "You come to ...
13
votes
2answers
690 views

How to cut back on pre-game joking?

When preparing for a new game (be it a one shot or a campaign) our party, yours truly included, often slips into a humorous mode. It's usually light-hearted fun, and most of us like it, but some, ...
11
votes
7answers
447 views

What should the GM do when players constantly argue?

I've got a group that it seems no matter what I do, they always end up arguing about every single situation I put in front of them. This includes the more simplistic situations like, "Where do you ...
47
votes
11answers
3k views

How can a GM prevent growing disillusioned with their own game?

I recently began a new game in which I gave the players much more free reign in designing their characters than I might have in the past. What I wound up with was a very morally-diverse party, with ...
26
votes
8answers
3k views

How to make a game enjoyable for a monk?

One of the players in my campaign decided to play monk. We are all pretty new, so I couldn't have alerted him to this, but from what I understand now, monks are weak. Very weak. This player in ...
13
votes
4answers
500 views

Murder mystery and high fantasy magic - how to make it work?

I am intending to have a murder mystery for my next game, set in a high fantasy setting in 13th Age. The setting we are playing in is very close to Eberron in tone, where magic is prevalent and powers ...
8
votes
3answers
463 views

How to develop arcs for player characters

If you've got a vague idea for an overall plot arc, how do you go about developing individual plot arcs for player characters (if that's something you do)? I'm running two Savage Worlds campaigns, ...
1
vote
1answer
468 views

Addings things to a story and how to deal with players who have issues with it [closed]

I am currently running a long, in-depth, story-focused campaign that has been going on for months and seems to be well-liked among my group. As you might imagine, creating a world that we play in for ...
28
votes
7answers
2k views

How do I deal with a player who takes things personally?

Been running a great campaign for a few months now with very in-depth story and characters and, generally, everything goes pretty well. Unfortunately, I have a particular problem that, for a long ...
2
votes
2answers
623 views

How should a DM recover from major player plot derailment? [duplicate]

Raj Got Stuck in the Crystal I’m a relatively new DM, and I ran into an issue with my group recently that I think I could have handled better. For our campaign, I designed a world where the continent ...
33
votes
5answers
1k views

How can we make overcoming a language problem interesting?

I am currently involved in a game of Fate Accelerated, and one of our goals is learning the system and experimenting with it. In this game, two characters may have a language barrier to overcome. One ...
15
votes
4answers
497 views

Filling in holes in published adventures?

I have had really bad experiences with Published adventures whenever I try and run a game. My parties always seem to do or ask questions that the published material just doesn't answer. Many times I ...
12
votes
5answers
1k views

How to give a Rogue ways to shine

I'm DMing a pathfinder campaign and it's been going pretty well. The Barbarian is having a grand time cleaving hordes of weak enemies, the Cleric is doing fantastic in the undead segments, and the ...
10
votes
6answers
747 views

Encouraging players to not cheat the item purchase system?

I'm running a campaign for a group of friends who - while not new to roleplaying - are new to the idea of a generic resource points system. For context only (still system-agnostic advice), I'm talking ...
8
votes
6answers
378 views

How to make a confinement situation interesting without railroading players?

There are many scenarios where players will be confined for a period of time in a location: Prison, castle under siege, mega dungeon adventure (like Undermountain) or a labyrinth. I'd like to play the ...
12
votes
5answers
524 views

How can I let players make more choices during combat?

When my players are in combat, they mostly spend a moment figuring out what the most effective target is for each of them, and how to attack it, and then everyone rolls until combat is over. They ...
37
votes
16answers
6k views

In D&D, A PC became king. How do I keep him in check?

I'm running a D&D 4e campaign. There, a player has worked very hard and somehow tricked me into becoming a king of an evil kingdom (the population is 100,000+). The area he became king of is a ...
13
votes
7answers
1k views

How can I run games in Shadowrun, without going overboard?

I've recently picked up my SR4 20th anniversary edition rulebook and I'm interested in running a game for some of my friends. The issue I'm facing is that....well, I don't want to spoil my players too ...
56
votes
14answers
3k views

How should GM deal with 'standing orders'?

I once got this scenario. This is what the player says as he infiltrates an enemy NPC's mansion. I am always checking for trap wherever I go. Assume that I am always looking around me wary and ...
9
votes
6answers
671 views

Tools for tracking NPC/PC relationships and attitudes

I have always had difficulty keeping track of NPCs, their attitudes and their relationships with each other and the PCs. I find relationship webs/diagrams are helpful, but find them difficult to keep ...
7
votes
1answer
353 views

How to describe combat with brutes

How can I describe combat where player characters face multiple opponents? For example, in 7th Sea there are up to six brutes in a squad. I'd like to have some inspiration for how to describe the ...
24
votes
7answers
1k views

How can I screen new players to make sure they are a good fit for my game?

I'm looking to start a new Savage Worlds campaign and I need a full set of players for it. I've played in games before and ran a couple of one-shots, but I've never GMed a full campaign. There's ...
18
votes
5answers
657 views

Good techniques for getting player-character backgrounds integrated into the game?

So I'm starting a new campaign for an existing gaming group soon, and I'd like to actually incorporate character backgrounds that the players will be creating (eventually). These aren't epic-novels or ...
8
votes
3answers
224 views

Encouraging players to play games they normally wouldn't?

So one of my traditional groups has a member who's gone through a pretty serious health crisis, and in addition to that the remainder of the group is going on some traveling soon. Eventually we'll get ...