I am currently running a Dungeons and Dragons 4 campaign for a group of 9 players. Whittling the group down to a more manageable size is not really an option since they are all family. When we do ...
Which RPG's, in your experience, have good advice for gamemasters in their rulebooks, both for novice and experienced gamemasters? Please keep in mind that this question is not about good games for ...
One of the biggest problems I have as Game Master, (going on 30+yrs) is in portraying NPC and Monsters in any RPG. Is there a good resource for becoming a better 'actor'? Instead of just saying... ...
I believe that all tabletop role playing gamers should at one point or another try their hand at Dungeon Mastering. However, it's a goal that at times can feel overwhelming. What advice would you ...
I ran into this problem in a session I had earlier today. My characters were going through a dungeon and after a fairly lengthy fight with a person who lived there, they decided they would question ...
I've played in many games that were extremely railroaded. There was basically only one feasible course of action and we, as players, were expected to take that route. (The GM would get very upset if ...
I'm a DM that focuses heavily on story, description and setting. My goal is to send players home wanting -- no, longing -- to actually be part of the mythos I've created. The ultimate goal for me as ...
I want to put the players in a challenging spot by putting them in a no win situation and having them captured and stripped of their equipment (assuming they might get it back as they make their ...
In most of my group's campaigns, we spend a lot of time traveling. Unfortunately, this leans one of two ways: Uninteresting or distracting obstacles. If you want to spend time but keep it fresh, ...
I'm looking to start a new Savage Worlds campaign and I need a full set of players for it. I've played in games before and ran a couple of one-shots, but I've never GMed a full campaign. There's ...
I have a table of six players already, and have more people interested in joining my game. I wanted to consult people who had experience with running large tables to see if running for larger groups ...
I found a module I'd like to run. It includes some great maps. What's the best way to use them in a gaming session? They're too small to use as-is, so I'm wondering how other people use maps from ...
I GM a World of Darkness group every other weekend, and I've come across what I like to call a "Bump-on-a-log" player. This player has been with my game since I started it up, and we're now ...
A few months ago, I reached the point of "GM burnout." Having been (almost) the exclusive GM for our group for several years, and seeing the number of players and their commitment dwindle combined ...
As I review the suggestions in the D&D 4E DMG (pg32), I wonder what other suggestions that are realistic. I know that if a player is out of control (ie: killing masses for no reason) a DM would ...
I am completely new to DMing and I am considering including a skill challenge in my next game. Most of the players are new to 4e and one of them is new to D&D in general. Should I explain to them ...
This is not actually about me, but for a friend and the group we play with together. My friend, who GM/DMs that particular campaign, is suffering a lot at the moment because of one particular player. ...
I am new to DMing dungeons and dragons and have bought the following products from the essentials line: Red Box Starter Set Heroes of Fallen Lands Heroes of Forgotten Kingdoms I have decided to ...
As a player how can I make things easier for the GM? I ask because I've never actually played before. e.g. How much research should I do on the specific game we'll be playing, is there a point where ...
In Dnd 4e, it was common to look at builds to see how much damage they do per round of combat. For simplicity sake, encounters and daily powers were often ignored, with a general target of "X rounds ...