I am currently reading through all the rules used for the Alchemy skill. It says (I quote from GURPS Magic, p. 210): It is a mechanical process, using the mana inherent in certain things. [...] ...
Is there a way in GURPS to create a mage with a default level of skill in a specific magical college? I'm imagining something like an earth wizard who can attempt any earth college spell at a -3 ...