GURPS is the Generic Universal Role Playing System from Steve Jackson Games.

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Introducing new players to GURPS

So, I have a group of players who have played a variety of other systems - D&D 3.5, D&D 4th, Shadowrun, White Wolf, etc. Some have played GURPS in the past and had some less than ideal ...
13
votes
5answers
659 views

Advice on setting up a campaign for a new GM?

A month or two back, I bought the GURPS Basic Set with the hopes of GMing a campaign at my school. I'm fairly familiar with the rules and general concepts by now (GURPS is very well documented), but ...
14
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5answers
1k views

Licensing a rpg system for a creative property

A friend of mine was trying to figure out options for creating a role playing game related to creative properties and I was wondering what licensing options were available with various systems, GURPS ...
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3answers
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What are the differences between the various editions of GURPS?

What are the significant differences between GURPS 4th edition and earlier editions? The recent spate of GURPS questions have piqued my curiosity, and the system looks like it would suit a campaign ...
17
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6answers
599 views

Alternatives to inapplicable critical-hit table results?

In a recent session of ours, one of the players scored a critical hit on a very scary wolf. The random critical-hit bonus rolled was "disarm opponent." Our GM was kind and clever enough to announce ...
13
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6answers
2k views

How to make GURPS combat fast?

The GURPS combat system can be really painful, especially if you use some optional rules. Two-players-vs.-two-NPC combat can easily take more than half an hour. Are there some tips, rules to players, ...
10
votes
7answers
406 views

Differing Starting Points Levels

The GM of a GURPS game I'm playing in has set the game's point level at 150. However, he has also made the option available to take 250 or 75 points at the beginning, with the understanding that the ...
9
votes
3answers
577 views

What are the legal issues for making a fan RPG of a licensed property using GURPS?

There are a lot of great franchises which don't have tabletop RPGs for them and I've seen that GURPS can handle, or give a valiant attempt at least basically anything, and I've seen for example ...