What are some good resources, on or off-line, for determining clear travel times for: different methods of travel (eg: foot, horse, vehicles by period and type, etc) different terrain types ...
I have a plot line and with the addition of player characters' background I think I have a solid game planned. However, so far the plot could happen in any odd city in the world. I was thinking of ...
How late in history can I set a campaign based in the US without cars and telephones being widespread? [on hold]
I'm deciding on my next campaign offering, and I'm dealing with this dilemma: although I prefer, and am best at, running games set in the near-present, one of my players has a mild antipathy toward ...