Basic Dungeons and Dragons page B22: Experience points (abbreviated XP, as ep stands for electrum pieces) are given for non-magical treasure and for defeating monsters. Is this why in most games ...
In Monte Cook's new roleplaying game Numenera, XP is used as a narrative currency not only by the GM but by the players as well. Taken from his design diaries: Say the PCs find a hidden console ...
The idea of XP in all its many forms has been around for quite some time. What designer had the idea of quantizing success and advancement through a numerical method? What game was it for? The ...