Homebrew is the creation of one's own rules systems or material for an existing system. Not to be confused with the [house-rules] tag.

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2
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5answers
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Is there an exchange rate between hit points and spell levels?

I'm in the midst of creating a magic item that would steal hit points from enemies and store them. Once a certain level of hit points have been stored, the user of the item would be able to convert ...
3
votes
1answer
42 views

Converting Hunter: The Vigil to nWoD 2nd Edition

I would like to run Hunter: The Vigil with the God Machine Chronicle rules. Hunter has not yet been updated yet for the new rules, but how hard would it be to convert the rules a bit myself? The PCs ...
4
votes
4answers
359 views

Are there homebrew fix classes or rules that put Fighting types and Roguish types into Tier 1?

See the question on what character tiers are if you don't understand this. Basically, I'm fine with Tier 1 classes being able to do all their tricks; a fun game can be had that way. What I'm not ...
-2
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1answer
77 views

Help me manage a Vampire homebrew roleplay issue [closed]

I have a (8th level) Magus [Skirnir archetype, so, casting using shields as a catalyst, etc. Not entirely relevant] who, for the sake of roleplay, is an exile from Kelesh who was removed due to his ...
5
votes
1answer
236 views

How to hire freelance writers for my self-published RPG who will adhere to my canon?

So, I'm in the early stages of writing my own tabletop RPG System/Setting. I plan to self-publish most likely, probably starting off just on DriveThruRPG and seeing how it goes from there. And I'm ...
6
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0answers
178 views

Today, War (domain) changes [closed]

I am running a war cleric, but my DM and I have noticed a problem with the War domain. The official War domain is as follows: War Free Martial Weapon Proficiency with deity’s favored weapon ...
7
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5answers
661 views

Does the game break if a character can't fail Appraise skill checks?

I'm homebrewing a class, and at about character level 14 I'm considering granting the class the following special ability: Appraise Anything (Ex): The creature's Appraise skill check result always ...
3
votes
1answer
124 views

Fudge Dice Augmentation

I'm looking into unique stunts that affect dice rolls in gameplay. Are there any rules or precedent on the use of more than 4 Fudge dice in rolls, or using a die to determine outcomes? I'm thinking ...
3
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1answer
230 views

Is there a specific gauntlet to test home-brewed character classes?

Recently I've been trying to play test my custom character class by running it through a dungeon I developed and ran for a party last year. The class focuses around the idea of collecting monster ...
6
votes
3answers
466 views

What precedent is there for my homebrew “skill” concept?

I'm starting to use a skill-like mechanic for my NPCs which is kind of a cross between modes and the aspects only option. I want to know what systems have used a feature like this, so I can build on ...
1
vote
1answer
123 views

What would be a potential balanced Mythic version of psionic power Mind Thrust

Introduction Pathfinder's Mythic Adventures sets out rules for so-called Mythic characters. Within this ruleset is also an definition of Mythic spells. They say the following about this: Mythic ...
4
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4answers
493 views

Looking for (even unofficial) duelist variants

As @KRyan told me, it seems like the duelist PrC is a little bit broken. But my party is currently lost in the middle of savages countries far from any civilization and it is very unlikely that I meet ...
10
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2answers
167 views

How can I implement legacies for PCs?

I'm starting a new campaign with two new players, and one of the senior players requested to have her new character be the offspring of her first character (one I didn't DM). Then my other senior ...
8
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2answers
1k views

RPG sytem which is based on character's character not stats

I read a review of a system to do with the walking dead, last week or so, but I have lost the reference to it. It was a system which rather than using strength, dexterity etc. used motivations and ...
5
votes
1answer
278 views

Bringing 4e Blood Mage into a 3.5 Campaign

A group of friends and I will be beginning a 3.5 campaign in the near future. I have never played 3.5, but would like to use the Blood Mage Paragon Path in the 3.5 campaign. So, is there a prestige ...
13
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3answers
813 views

I need help with making a were tyrannosaurus PC in Pathfinder

I am a fairly new DM and I recently got some of my friends to start a campaign with me as DM using Pathfinder. One of the players has been really trying hard to make it an enjoyable adventure, as ...
5
votes
2answers
210 views

Is there a system for PC reputation in D&D 3.5

I'm looking for an optional, 3rd party or well defined homebrew reputation for 3.5. I want to be able to track the impact of my player characters interactions with the environment, their access to ...
-1
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1answer
160 views

Help me find a good system mechanic [closed]

I'm looking for a system mechanic that I could use in my homebrew campaign. I don't mind borrowing a mechanic from a well known system, like WFRP, DnD or WoD, but the truth is I am not that familiar ...
3
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2answers
177 views

Breaking up the Plasma Drive Propulsion

Every Demon starts with Propulsion in Demon Form. It is difficult and limited to get additional Propulsions, but not impossible. Propulsions are (as the name suggests) movement abilities, though many ...
2
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2answers
396 views

How to create a Poké Ball-like item?

My character has two magic mounts (a griffin and a bladespider). During combat he relies on the special powers granted by them when mounted. But it's kind of funny having two mounts at a time, and ...
2
votes
1answer
417 views

What feats should I take to optimize a dragon shaman grappler?

I was hoping to create a dragon shaman using this home brew version of it. My question is what feats should I take to optimize it to be a grapple tank? (By grapple tank I mean that I want him to ...
6
votes
2answers
160 views

Is there any exisiting feature similar to this (poorly worded?) homebrew?

I'm working with an homebrew artifact from this file, page 34, but the way its (poorly worded?) powers work baffles me. The artifact is a morning star, but it has an attack without the Weapon keyword ...
0
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1answer
155 views

Designing a damage system for our rules [closed]

We are designing a rule system that would better suit our tastes. The goal is to create something relatively simple, that does not get in the way of the story but still offers enjoyable game ...
5
votes
2answers
186 views

Better Rules for Breaking In with MET:VTR

My understanding of breaking into a secured area in NWOD is that it is an extended test using Dexterity + Larceny + Equipment vs a set number of successes (5, 10, or 15) required depending on the ...
10
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4answers
710 views

Resources for Creating a Home-Brewed Alchemy System Using Real World Herbs?

I am in the preliminary steps of creating an Herb-gathering / Alchemy system for my OSR game. I will be using real world herbs, as I feel that's more interesting than any list of fantasy herbs that I ...
7
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4answers
685 views

How much custom content is too much

So, I'm a relatively new GM (having only run a quick foray into the Tomb of Horrors for fun) and I've got an idea for a city-based custom campaign. I feel pretty good about my story telling abilities ...
8
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4answers
1k views

Alternate, 2H, non-double use of quarterstaff?

I understand usually a quarterstaff is usually treated as a double weapon with 1d6/1d6 - however it seems like regripping it should allow use as a two handed weapon using only one end to get more out ...
4
votes
2answers
155 views

How to represent 'instant expert' in nWoD?

I'm statting up a very smart character for a hunter game (Int ••••) and would like to represent his ability to look over some theoretical work (briefly) and become an 'instant expert'. I've noticed ...
3
votes
3answers
233 views

homerule for experience sharing between party members

There are possibly huge gap between caster and non-caster characters in a party. Caster have plenty of options of getting rid of own experience in exchange for various boosts. Item creation, wish ...
13
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2answers
573 views

Game design process to create a White-Wolf-like setting?

I have noticed that there seems to be a pattern at work in most oWod/WoD products, which when followed results in settings with the following properties: Each new PC starts with many possible ...
4
votes
2answers
173 views

My class “imbues” a _____ on an item?

I’m writing a homebrew class for 3.x, based on empowering items with magic powers (think an OGL-friendly riff on the concept of the artificer), so I’ve decided on using “imbue” for a verb for those ...
6
votes
5answers
658 views

How do I design well-balanced homebrew items?

I have previously run into issues with homebrew items throwing off the balance of my game, and I'm trying to anticipate any issues I might run into by giving my players certain items. My players enjoy ...
5
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2answers
317 views

What's a good source for a fantasy common-magic setting?

I'm looking to create a new culture in my current campaign that lives in what I'll call a common-magic area (for whatever reason, in my case a McGuffin, there's heaps of magic), and I want to reflect ...
6
votes
1answer
366 views

What guides and resources exist for creating custom classes in Dungeon World?

I already own and have access to the Dungeon World book/manual and I've read and will refer to the Advanced Delving section. Beyond that however I'm looking for any other guidelines and tips when ...
39
votes
11answers
7k views

Techniques for making undead scary again

Undead used to be scary things: dead, rotting bodies seeking to devour all life, outnumbering their foes, and replacing their fallen with slain enemies. But nowadays players see them and think ...
12
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3answers
552 views

When adapting a setting to 13th Age, how to decide what is an Icon?

Like every body that ever read a good book and plays RPG you will want to make it into your next campaign setting. I am no different than most people. I'm aiming to adapt the setting of S. Erikson's ...
6
votes
1answer
549 views

XP System: Class and Character Level Separated, with XP spent determining level

I am looking for suggestions for an RPG system that handles character level and class level tracked separately. Ideally I would like to find something that does this based on XP spent. For context, ...
1
vote
2answers
221 views

Homebrew special ability for invincibility in 3.5

Concept (spoilers in first and third links) I'm interested in creating something along the lines of the Dahaka from the Prince of Persia: Warrior Within game. In summary, it's invincible throughout ...
8
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1answer
300 views

To what extent is reskinning acceptable?

At what point does reskinning become gamebreaking? If a player desperately wants to swap out a Force keyword for Fire, is that going to destroy the combat system? I know there's a precedent for it ...
6
votes
1answer
113 views

Resource/Methods for “leveling” spells from the Harry Potter Universe?

I'm playing a homebrew version of "Broomstix" with my nephews and am looking for a resource that doesn't just list all the Harry Potter universe spells and their functions but also lists the ...
4
votes
1answer
254 views

How many times can this power attack one target?

One of my players wants to use this homebrew class, but we're unclear on how to read one of its powers: Rotating Turret Gunslinger Attack 1 Enemies close in from all sides. You make them ...
2
votes
0answers
301 views

Refining and Building a Character/Class Concept [closed]

I have (or think I have) a concept for a class. However, I'm no longer convinced it will work to homebrew as a class. Since I only have access to the SRD, and I'm not really as familiar with the ...
3
votes
2answers
729 views

Creating a Racial Template (DnD 3.5)

So I had an idea for a race for my world. But the more I thought about it, the more I realized I needed it to be a template, not a race. I'm trying to create a version of Elves, but the origin of ...
5
votes
2answers
231 views

Throwing a knife versus tossing a grenade? [closed]

In my current system, every action is a skill check, even in combat. Every attempt is d20 + skill vs. a flat value or an opposing roll. Fixing a robot or destroying it, stabbing someone or sticking ...
6
votes
2answers
4k views

Race Creation/Modification in D&D 3.5

I'm trying to create a set of races, based largely on the classic fantasy races of Man, Elf, Dwarf (and Gnome, but I don't consider that to be a 'classic' fantasy race). I'm using 3.5 rules, and the ...
7
votes
2answers
336 views

Is this fix to the Autumn Mantle roughly equivalent to the other Seasonal mantles?

My group and I firmly consider the Autumn Court's Mantle (see Changeling: the Lost) to be both sub-par and insulting in its mechanical implementation, especially considering that Autumn, as the Court ...
6
votes
4answers
201 views

What systems contain Multiple Caster or Combined Casting rules? [closed]

In the process of creating a homebrew system, I have run into the problem of my players wanting to be able to combine their spellcasting prowess in a show of superiority and might ( and perhaps a bit ...
11
votes
2answers
295 views

Wealth in tremulus: insane or horrific?

Wealth in tremulus doesn't make sense to me. Its value increases exponentially (nice dinner costs 1 wealth point, an old car 3, chartering a plane 5), while its expenditure and earning is linear. So a ...
16
votes
2answers
424 views

Incentivizing Player Betrayal?

I'm working on a game where the players have a competitive goal (hoarding as much money as possible) and there will eventually be a reckoning where the amount of money they have hoarded away will ...
3
votes
2answers
136 views

Fixed Psionic Combat

This question (especially KRyan's answer) made me remember what Psionic Combat was. In my 3.0 group we never encountered psionicenemies so we didn't realize how bad it was. On paper, it looked good ...