I'm looking to create a new culture in my current campaign that lives in what I'll call a common-magic area (for whatever reason, in my case a McGuffin, there's heaps of magic), and I want to reflect ...
In the process of creating a homebrew system, I have run into the problem of my players wanting to be able to combine their spellcasting prowess in a show of superiority and might ( and perhaps a bit ...
I am considering starting a Pathfinder game, however before I do this I would like to brew-up some house-rules on the use of magic for a "low-magic" setting (think Conan or A Song of Ice and Fire) ...
As much as I like the system in D&D 4E, I'm slightly nostalgic of Vancian magic. The idea of the mage having to re-memorise the spells each day. Obviously it came with the baggage of resting every ...