What side effects might arise from modifying the XP cost to increase traits in the Storytelling system by category primacy?
Currently, the Storytelling and Storyteller Systems have primary/secondary/tertiary skills/abilities, and at character creation, the primary have more points, whereas the tertiary have less points. ...
Is there a good adaptation of Call of Cthulhu's Sanity rules to the Storytelling system of the new World of Darkness (possibly replacing Morality)? (Edited the title to make it more precise.)