House rules are small fan created additions and replacements to core rules in a rules set. In most cases, they are not officially sanctioned by the designer, in contrast to optional rules. For substantial new material and rules subsystems, use the [homebrew] tag instead.

learn more… | top users | synonyms (1)

6
votes
3answers
1k views

What are the consequences of eliminating the experience points cost to craft magic items?

I'm DMing a Warcraft-themed campaign using the World of Warcraft Role-playing Game books and some Dungeons and Dragons 3.5 books. The players are interested in crafting their own equipement, but it ...
3
votes
3answers
287 views

How to house-rule re-locking a door using a lockpick?

It is apparently possible (in real life) to lock a lock using lockpicks: Locking locks by rgsupergrover » Tue Aug 24, 2010 11:48 am Sorry in advance since this may be a very ameture ...
3
votes
3answers
199 views

Group Initiative [closed]

Is there a way I could have the entire group roll initiative, add up their score, and do the same for the monsters. adding or subtracting to the amount of rolls depending on the number of creatures ...
7
votes
3answers
2k views

How do you improve Death Saves for the character?

I don't know if my group is particularly incompetent in combat or if its our own feckless dice at fault, but we frequently find ourselves locked in desperate combat, with multiple members of the party ...
23
votes
8answers
3k views

Looking for an alternative to my DM's favorite fumble table

I've been playing in a new D&D 3.5 game for a few weeks, and it's going pretty well, with one major exception. The DM is a huge fan of critical hits and critical fumbles, and he has found the ...
15
votes
3answers
717 views

What effects do critical and fumble tables have on D&D 3.5?

Just getting some extra damage, and just missing, seem pretty boring. A lot of people like to spruce things up by having critical hits and natural-1 fumbles result in a roll on a special table, which ...
5
votes
4answers
270 views

Recovering ammunition (bolts, etc.) in Numenera

Suppose a ranged combat character in the Numenera setting, using a non-artifact ranged/thrown weapon. Say, a heavy crossbow. There is limited ammunition that players usually have to buy. After a ...
15
votes
3answers
1k views

Is there a game-balance reason for Weapon Finesse to require a BAB of +1?

For a new campaign, I'm considering removing the Weapon Finesse (WF) prerequisite of BAB +1. I'd like clerics, monks and especially rogues to have access to it at first level. I'm trying to suss out ...
5
votes
1answer
417 views

How would using the 3.5e rules for gestalt characters work in 5e? [closed]

I recently saw a post on Reddit describing some home-brew rules for gestalt characters in 5e. It seemed interesting so I looked up the original 3.5e gestalt character rules (which can be found here ...
3
votes
1answer
253 views

How do I create a balanced “Glass Cannon” monster? [closed]

I have a good handle on 4e monster creation, but there is one particular role missing for me that the current monsters don't satisfy, and I need assistance making sure it works well. I want a monster ...
1
vote
1answer
58 views

What would be the best way to turn the seeker into the Arcane Archer? D&D 4e house-rule

So, this is supposed to be simple. I wanted to turn the Seeker into the Arcane Archer class since the Arcane Archer is something that most people in my group wanted to play as and there's no REAL way ...
6
votes
4answers
1k views

Is a Staff with Finesse balanced?

If you've seen the movie Ip Man, you'll remember that he used long wooden implements in a way akin to a staff, yet focused on quick, precise strikes, rather than brute-strength bashing. What's a ...
2
votes
1answer
2k views

House ruling the Shaman's Spirit Companion's HP

As written, the Shaman's spirit companion has a damage threshold set at 10+half-level. At levels below 4, this is above the average damage (level+8) of a monster, and above 4, it quickly becomes an ...
10
votes
6answers
447 views

How to deal with broken combos? [closed]

Based on Rob Schwalb's article Stuck in the Middle: How do you, as a player or DM, deal with choosing or forbidding broken combos in your character, group, and system?
5
votes
3answers
488 views

On-the-Fly Crafting

I do not believe there are any 5e rules for this, so this is as much asking for potential houserules as anything else. If there is an official rule somewhere, by all means, please point it out. Let's ...
6
votes
1answer
241 views

What would being able to split the move action do to combat?

In D&D5e a player can choose to do his standard action while moving. So a character (who can normally move 30 feet) may move 10 feet, then attack, and then move again in any direction up to his ...
8
votes
2answers
834 views

Would adding Necromancy spells to the Druid's spell list break anything?

I am new to D&D and will be starting with a group of other beginners in a few days. We got ourselves 5e and will have a four-character group: a rogue GMPC, a barbarian, a paladin and a wizard (or ...
7
votes
2answers
498 views

How would I make custom items into a set?

Magic Item Compendium introduced us to magic item sets, which as their name implied were thematically-linked sets of magic items that provided bonus benefits for wearing multiple items from that set ...
6
votes
3answers
356 views

Playing (some) monster races without racial HD

I'm interested in whether it is possible to play certain (monstruous) humanoids from MM without adding their racial HD, whist at the same time preserving balance. What exactly would I need to do to ...
1
vote
2answers
428 views

Would it be OK to allow Sublime Chord to smooth and join both castings?

Sublime Chord has two spell lists and two separate tables of spells per day. Let's assume Bard 10 / Chord 5 for a moment: Per day Spell level 0 1 2 3 4 5 6 7 Bard 3 3 ...
25
votes
2answers
728 views

How to handle the magical girl genre in Fate Core?

I'm a newcomer to Fate Core, and working out a magic system is daunting. I have read over the core and glanced through the system toolkit as well, but some experience-based advice would be helpful ...
15
votes
4answers
2k views

How do I play in a system with rules that aren't written down?

A group that I'm playing in has just met for the first time to start working out setting, characters, and a theme for the game. It was a fun meeting, and I have high hopes for the campaign. However, ...
7
votes
3answers
613 views

What's a reasonable rule for relaxing item creation feat requirements?

I have a cleric who will be 7th level (as soon as I give XP). He is the brains, heart and soul of the party. He also has big plans. As a DM I try to allow my players some leg-room when it comes to ...
89
votes
20answers
5k views

How do you help players not focus on the rules?

Background - My Group's Gaming Style When I GM, I run games loosely from a rules standpoint, and do not feel bound to adhere to what the rulebook says when it doesn't make sense in a given situation. ...
0
votes
2answers
374 views

Dice roll methods and their averages

So, to build some background I am trying to help my DM build a fair Dice roll methods for character generation according to tiers of classes. Ex. Giving weaker classes more stat points although ...
6
votes
2answers
269 views

Modifying spell components to add flavor

One of my player's character is playing a tiefling wizard (evil party). He asked me if he could modify the spells components to add flavor and narrative uniqueness. I said yes, of course, and we ...
2
votes
1answer
220 views

Does a disguise check using magical aid take less time?

In Player's Handbook, the rules for Disguise say creating a disguise takes 1d3x10 minutes, and that using magic like alter self, shapechange, polymorph self, or disguise self adds a +10 modifier to ...
2
votes
1answer
587 views

Genius: The Transgression house rules

I gather that work on the Genius: The Transgression fansplat has ceased, since there haven't been updates in 2 years on the official site. However, I'm having trouble with some of the gameplay and ...
18
votes
3answers
676 views

How to houserule merits?

Merits as a system does not seem to be well balanced. Some merits (such as resources 1) seem like they should be mandatory (or a flaw to not have them). Other merits such as housing ones (haven, ...
3
votes
1answer
187 views

How unbalancing are additional talents?

I'm currently preparing for my first saga edition game as a gm and I'm using a few houserules others made and also I'm thinking about a few myself. As this I have no real experience with talents ...
9
votes
5answers
742 views

What's fair compensation for creating a one-armed drow?

One of my players wants to play a Drow Bard [in 5E] who wanted to blend in with surface dwellers. The background is that the PC asked a powerful wizard to change his appearance permanently (to an ...
5
votes
4answers
847 views

Mini Six: How can I avoid the “dodge” skill tax?

I have been reading over the "fast static combat" rules for Mini Six. A character's dodge value is equal to the number of pips in their dodge score, so a character with dodge of 6D would be hit if the ...
3
votes
2answers
221 views

Breaking up the Plasma Drive Propulsion

Every Demon starts with Propulsion in Demon Form. It is difficult and limited to get additional Propulsions, but not impossible. Propulsions are (as the name suggests) movement abilities, though many ...
4
votes
4answers
1k views

Should I allow Prestidigitation to ignite Grease (the game allows the Grease to be flammable)?

In 3.5 Prestidigitation is used mostly as a "flavor" spell. However, I noticed that in Next they added a new use for it. You instantaneously light or snuff out a candle, a torch, or a small ...
11
votes
3answers
555 views

Where does a traveler arrive when a planar location's unspecified?

When a creature is successfully targeted by an effect that transports the creature to another plane but no location on that plane is specified, where does the creature arrive? If the plane is the ...
2
votes
3answers
380 views

What are reasonable additional statistics for modern and futuristic weapons?

In Chapter 5: Campaigns in the section Building a Different World on pages 145-6 of the Dungeon Master's Guide there's the subsection Modern and Future Technology. I'm designing a prestige class ...
7
votes
5answers
754 views

Removing attack spells from Cantrips [closed]

I have been thinking about removing the Cantrip spells that are exclusively used as attack spells (i.e. the description lists it as doing damage only). This in effect will make Cantrips non-lethal ...
3
votes
3answers
1k views

Writing a better Weapon Focus feat

Last time a played D&D it was 3.0, and I remember thinking the Weapon Focus feat is kind of dull, but it's sometimes a prerequisite for more advanced feats. So I would like to rewrite it ...
1
vote
2answers
354 views

How should Greater Turning work under Complete Divine's alternate Turning rules?

I'm building a Cleric for a D&D 3.5 game who I plan to eventually take levels in the Radiant Servant of Pelor prestige class. In that game we've been using Complete Divine's alternate rules for ...
1
vote
1answer
106 views

“Slow” traps in the world of darkness

This is a follow up to this question after reading the rules I realized they don't quite fit all of my use cases, so being a novice GM, I'm hoping the community can help me come up with some advanced ...
4
votes
1answer
78 views

Mission Allowance house-rule ramifications

I'll preface by saying I'm not sure if this question belongs here. The asking help page indicates it's borderline acceptable, so I'll just post this here and see how it goes. A slight problem we've ...
2
votes
2answers
155 views

How should I handle Brash Assault?

Brash Assault is a 1st level Warlord at-will power, the Hit line is equivalent to a melee basic attack, but the Effect is more interesting: Effect: The target can make a melee basic attack against ...
10
votes
6answers
2k views

Is there a Physical Appearance system for Pathfinder that doesn't add a 7th ability score?

My players recently requested some way of adding physical appearance and attractiveness to an upcoming campaign in which it's reasonably relevant. I want to accommodate that, but without just adding a ...
1
vote
1answer
200 views

Are there any god machine experience conversion rules for Werewolf?

In lieu of an update book has anyone suggested, or does anyone have suggestions for experience conversion rates for Gifts, Rituals, and Rites?
3
votes
4answers
428 views

Custom rules for character advancement

Normally a cleric would gain +1 to attack bonus, +1 to fort save, +1 to will save, +1 1st-level spell per day and +1d8 hit points (+CON) when he reached level 2. I've always found this mechanic kind ...
5
votes
5answers
720 views

A fast rule to replace iterative attacks

In D&D 3.5, higher-level players and monsters get iterative attacks. This can slow down the game sometimes. Therefore, I am looking for an alternative rule that fulfills the following requisites: ...
6
votes
1answer
232 views

What are the rules of natural healing?

I've read a few times the core rules of Microlite20, and the Expert Rules, but didn't find a place where it explained how PCs healed naturally. What rules should I use for that? The ones in the ...
13
votes
3answers
930 views

I need help with making a were tyrannosaurus PC in Pathfinder

I am a fairly new DM and I recently got some of my friends to start a campaign with me as DM using Pathfinder. One of the players has been really trying hard to make it an enjoyable adventure, as ...
0
votes
1answer
75 views

Difficulty for non jury rigged traps

This is a follow up to this question after reading the rules I realized they don't quite fit all of my use cases, so being a novice GM, I'm hoping the community can help me come up with some advanced ...
9
votes
1answer
156 views

Rolling math fixes into default progression

I am very new to 4e, trying to wrap my head around it, and to be honest I find it a lot less structured, oddly enough, than 3.5. Because each class is compartmentalized, with little overlap, I find it ...