House rules are small fan created additions and replacements to core rules in a rules set. In most cases, they are not officially sanctioned by the designer, in contrast to optional rules. For substantial new material and rules subsystems, use the [homebrew] tag instead.

learn more… | top users | synonyms (1)

9
votes
2answers
596 views

Any Non-Unit-Payroll Based Merc Contract Mechanism?

FM: Mercs and its predecessors lays out a fine little minigame mechanic for mercenary contract negotiations. I like the bargaining point system, as a concept. Given the level of standardization in ...
9
votes
1answer
184 views

Rolling math fixes into default progression

I am very new to 4e, trying to wrap my head around it, and to be honest I find it a lot less structured, oddly enough, than 3.5. Because each class is compartmentalized, with little overlap, I find it ...
9
votes
2answers
634 views

How have the rules of D&D 5e been modified for the Adventure Zone podcast?

I listen to the popular podcast The Adventure Zone, which consists of a D&D (5th Edition) campaign played by the McElroy brothers from My Brother, My Brother, and Me, and their father, but I have ...
8
votes
5answers
3k views

My party doesn't want to get rid of an unbalanced house rule

I've posted about this house rule before wherein my DM decided that upon levelling up we would add our Constitution modifier to the hitpoints gained. This was due to our first session where we ...
8
votes
4answers
433 views

Will a house-rule for trained skills work?

I've been using a house rule for a while now. If you have a trained skill, and you are making a knowledge check it's free. For example, if you are trained in nature, and fighting natural beasts; you ...
8
votes
5answers
3k views

What alternatives are there for replacing the D&D memorize and forget magic rules

I'm starting a campaign and will be the DM. We are basing our system off the D&D 3rd ed. Most of us (players and myself) don't really like the rules surrounding Wizards / Sorcerers when they have ...
8
votes
2answers
1k views

Would adding Necromancy spells to the Druid's spell list break anything?

I am new to D&D and will be starting with a group of other beginners in a few days. We got ourselves 5e and will have a four-character group: a rogue GMPC, a barbarian, a paladin and a wizard (or ...
8
votes
3answers
732 views

How to ensure players spend XP on both short- and long-term benefits in Numenera?

I recently bought the core rulebook for Numenera. As well as reading through it to learn the system, I've been reading online reviews. It seems from reading what other experienced Role-Players think, ...
8
votes
4answers
633 views

Game design differences between contested rolls and general attack rolls in combat

Background: Our group does D&D 3.5/4e one week, and a different system the other week (we've done GURPS and Serenity, and I'm going to be running Mutants and Masterminds 3rd edition). I've ...
8
votes
3answers
1k views

4e Skills in D&D 3.5?

One of my favorite facets of 4e is the new simplified skill system, particularly the reduced skill lists. Stealth vs Hide and Move Silently. Athletics vs Jump and Climb Is there a set of rules ...
8
votes
2answers
698 views

How do I avoid Paranoia Combat in Exalted?

Paranoia combat reduces Exalted combat to a solved problem: Paranoia Combat" is largely the brainchild of Jon Chung, a poster on rpg.net. You can see some of the basic implementations (and ...
8
votes
1answer
451 views

Druid that is by default in beast form?

So I'm a fairly new DM but I try really hard to figure out some way for my players to create and play the characters that they want. One of my players really has his heart set on being a druid who is ...
7
votes
4answers
2k views

Will I ruin Pathfinder if I discount firearms?

I'm going for an Old West feel; my players wanted something like Shadowrun but Western instead of Cyberpunk (I love my players so much). Think Trigun with halflings and dragons. They like ...
7
votes
3answers
802 views

What are the consequences if I allow a Bard to Inspire himself?

Watching a video stream of a game, one of the players, the Bard, asked if he could inspire himself with his Bardic Inspiration feature. The GM objected and said that the feature specifically said that ...
7
votes
5answers
927 views

Removing attack spells from Cantrips [closed]

I have been thinking about removing the Cantrip spells that are exclusively used as attack spells (i.e. the description lists it as doing damage only). This in effect will make Cantrips non-lethal ...
7
votes
6answers
947 views

Is there a way to make the damage system in 4e more like previous editions?

I have been playing 4e for almost 3 years now and have noticed that the average character has the capacity to take massive amounts of damage each day without any ill effects the next day. I have even ...
7
votes
3answers
675 views

Mechanical side effects of randomised Initiative in 5e

Initiative I am starting a new 5e campaign and I am planning to use randomised initiative. I feel recording initiative take too long, for both my players and me. I tried grouping monsters and ...
7
votes
2answers
487 views

Are there any side effects of switching the attribute increases for a race?

Making a barbarian? Mountain dwarf or half-orc. Warlock? Half-elf is the obvious choice. Oh, wizard? You want to be a gnome or high elf. I'd rather my players choose the race they want rather than ...
7
votes
5answers
6k views

Rules for increasing ability scores in Basic D&D?

Are there any rules (house or otherwise) for increasing ability scores after character creation in Basic D&D or any of its retro clones? (Other than magic items or wishes.) When we generated ...
7
votes
1answer
950 views

Is giving players extra HP based on their level going to unbalance my game?

In my group, we are taking it in turns to DM. We are currently on our 2nd adventure and I am preparing to DM the next one. During my preperations, I have discovered a potential problem. Our first DM ...
7
votes
2answers
368 views

Does crafting necessarily require spending gold?

I know the crafting rules say you have to spend gold to represent the cost of materials used in crafting something, but what about in a situation where you aren't in a city and can't reasonably just ...
7
votes
3answers
758 views

Dex-to-damage houserule to make monk more viable?

I recently started running a Pathfinder campaign with some friends. Two of the players are pretty experienced, two are brand new, and this is my first time DM'ing. One of the new players is playing a ...
7
votes
3answers
2k views

How do you improve Death Saves for the character?

I don't know if my group is particularly incompetent in combat or if its our own feckless dice at fault, but we frequently find ourselves locked in desperate combat, with multiple members of the party ...
7
votes
2answers
534 views

How would I make custom items into a set?

Magic Item Compendium introduced us to magic item sets, which as their name implied were thematically-linked sets of magic items that provided bonus benefits for wearing multiple items from that set ...
7
votes
3answers
995 views

How useful would a house ruled immediate Counterspell ability in Pathfinder be?

I have been GMing for 10 years, and we are currently are using Pathfinder with little to no house rules. The only character that has ever used counterspell is when we made a prestige class up that ...
7
votes
3answers
664 views

What's a reasonable rule for relaxing item creation feat requirements?

I have a cleric who will be 7th level (as soon as I give XP). He is the brains, heart and soul of the party. He also has big plans. As a DM I try to allow my players some leg-room when it comes to ...
7
votes
3answers
875 views

Repeating The Same Half Action and other Combat Enhancers

When my previous group and I got a hold of the Dark Heresy rulebook (practically the day it came out), we were all pretty satisfied with the rules, with the exception of one. We noticed that the ...
7
votes
1answer
376 views

How can I add a cultural game mechanic to Pathfinder?

I was reading this article on how most people play all races exactly the same. The author hinted at replacing races in Pathfinder with a culture mechanic, but didn't really go into the details. I ...
7
votes
2answers
101 views

How are the damage mechanics of VtM impacted statistically if vampires halve bashing damage rounded up instead of rounded down?

V20 Core, page 285: After the soak roll, any bashing damage applied to a vampire is halved (round down) — the Kindred’s corpselike bodies simply don’t bruise and break like the kine’s. How would ...
7
votes
1answer
528 views

Making monks better but not broken

I am about to run a campaign where 2 of the 3 PCs are monk-based classes. They will be starting at level 10 and I expect the campaign to run till 15 or 16. One is a Monk 2/ Sorcerer 4/ Enlightened ...
7
votes
2answers
461 views

Dresden Files RPG: Can Spells Mimic or Replace other Skills?

I haven't found the section in the DFRPG Your Story Core Rule book that specifically talks about if a Spell could fully replace Skills. Can anybody point me to the specific section in the book that ...
7
votes
2answers
375 views

Managing PC-NPC Relations

Our group is playing a campaign focused around organized crime in the east coast prohibition-era US. Think Italian Mafia, Irish Mob, etc. Instead of just the 'usual' mob street business (think Thommy ...
7
votes
1answer
1k views

Using 3d6 instead of d20 for D&D Next

I am currently running a campaign with D&D Next playtest packet released at September. My player has been complaining about his terrible attack rolls (He didn't prevail because of fumbles, even at ...
6
votes
6answers
2k views

Adapting classes for a game in a world become newly magical

Civilisation prospered in the world of Ishtar. The world was separated into many countries, but war was rare and trade was flourishing. Harvests were not always abundant, but the good years more ...
6
votes
4answers
2k views

Is a Staff with Finesse balanced?

If you've seen the movie Ip Man, you'll remember that he used long wooden implements in a way akin to a staff, yet focused on quick, precise strikes, rather than brute-strength bashing. What's a ...
6
votes
4answers
1k views

Creating rules for jumping or climbing onto monsters?

Partly inspired by this thread's discussion about creative role-playing and one answer there referring to stunts, I wanted to adapt a similar concept to the fairly rules-strict D&D 4th Edition. ...
6
votes
3answers
1k views

What are the consequences of eliminating the experience points cost to craft magic items?

I'm DMing a Warcraft-themed campaign using the World of Warcraft Role-playing Game books and some Dungeons and Dragons 3.5 books. The players are interested in crafting their own equipement, but it ...
6
votes
5answers
2k views

Can a Monk use/trigger Defensive Duelist while wielding a monk weapon (or unarmed)?

Defensive Duelist requires wielding a finesse weapon, yet one of Monks' abilities is to treat Monk weapons (including staves and unarmed strikes) as "having finesse" (in all but name: it allows monks ...
6
votes
3answers
368 views

What's the purpose of not allowing tests to be converted in Burning Wheel?

I'm currently reading through Burning Wheel Gold and found a very odd quirk; the rules say that tests for advancing Skills or Stats cannot be converted to a different sort of test (for example, ...
6
votes
2answers
483 views

How can one houserule a fighter's class feature in 3.5 for improvised weapons?

I am looking for a feat or alternate class feature that would enable a fighter to use improvised weapons while maintaining balance. If you are familiar with Kambei from 7 Samurai or Afro from Afro ...
6
votes
3answers
797 views

Can a player create an AI?

Skimming the web and source books I have yet to find anything that discusses players programming AIs. I'd imagine it would be a very complicated process, but I'm curious what would go into it. Is it ...
6
votes
3answers
444 views

Playing (some) monster races without racial HD

I'm interested in whether it is possible to play certain (monstruous) humanoids from MM without adding their racial HD, whist at the same time preserving balance. What exactly would I need to do to ...
6
votes
2answers
584 views

What house-rules would be appropriate for a D&D Ironman game?

In a game I'm planning on running, I'm planning to run it in an "Ironman" fashion, reminiscent of Nethack and the Diablo options. I have established that: there will be no possibility of ...
6
votes
3answers
1k views

Is there an oldschool-style morale system for D&D 3e?

Oldschool D&D has rules for morale, such as these from Labyrinth Lord: Monsters have a listing for morale, which represents how likely they are to fight or flee when in an aencounter. Morale ...
6
votes
3answers
270 views

Using a 'confidence' buff to reduce party splitting up

I am GMing a game for the first time and we are 2 sessions in. We are playing D6 star wars, and its tending to be comic, which is great. There are 5 players, which manageable but quite busy. They are ...
6
votes
2answers
287 views

Modifying spell components to add flavor

One of my player's character is playing a tiefling wizard (evil party). He asked me if he could modify the spells components to add flavor and narrative uniqueness. I said yes, of course, and we ...
6
votes
1answer
368 views

What would being able to split the move action do to combat?

In D&D5e a player can choose to do his standard action while moving. So a character (who can normally move 30 feet) may move 10 feet, then attack, and then move again in any direction up to his ...
6
votes
1answer
235 views

What are the rules of natural healing?

I've read a few times the core rules of Microlite20, and the Expert Rules, but didn't find a place where it explained how PCs healed naturally. What rules should I use for that? The ones in the ...
6
votes
3answers
249 views

Respawn with stat reductions system

(We play Death Watch, but that is not central to my question.) My idea is that the players enter a sentient dungeon that wants them to conquer it and is actively helping them by keeping them alive. ...
6
votes
1answer
55 views

What needs to change to make 1st-edition Earthdawn a single-roll initiative system?

The first edition Earthdawn combat system involves declaring actions and rolling initiative every round, which for me is tedious; I want combat to flow, so I want to skip rerolling initiative every ...