House rules are small fan created additions and replacements to core rules in a rules set. In most cases, they are not officially sanctioned by the designer, in contrast to optional rules. For substantial new material and rules subsystems, use the [homebrew] tag instead.

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Improving Animal Companions for E6 Gestalt Characters

In my experience, Animal Companions for Gestalt characters seem especially underpowered. As the DM, I have a 2-part plan to address this. Max out HP vs Rolling Allow Gestalt Druid/Rangers to ...
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5answers
740 views

A fast rule to replace iterative attacks

In D&D 3.5, higher-level players and monsters get iterative attacks. This can slow down the game sometimes. Therefore, I am looking for an alternative rule that fulfills the following requisites: ...
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5answers
1k views

How to allow cantrips to be changed

The wizard in my game has requested the ability to change out his cantrips similarly to his higher level spells. His justification is that every other wizard spell is memorizable, so having fixed ...
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5answers
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Impact of allowing characters to change their main casting stat

I have never really understood the rationale of "wizards use Int, clerics use Wis and sorcerers use Cha". So for my new campaign, I am considering getting rid of that rule, and allowing characters to ...
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2answers
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What are the implications of allowing Dex to Hit and Damage?

While in the process of building a Magus character, I got annoyed that paizo decided to make Dex to damage quite difficult to obtain. Apart from Agile weaponry, I know of three feats that do this: ...
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3answers
711 views

Overall mechanical effects of 16 point buy in 5e

Our DM allows a point buy of ability 16, with a cost of 12. The total cost is still at 27. I feel this is harmful for balance, because a +1 on your main ability allows reaching a stat of 20 by level ...
5
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2answers
366 views

Making a rules-light non-combat version of Call of Cthulhu

I'm familiar with the very basics of BRP system and I have 6th edition CoC corebook, but right now my schedule doesn't allow me to even glance through it. Aside from the obviously essential skill ...
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4answers
1k views

Mini Six: How can I avoid the “dodge” skill tax?

I have been reading over the "fast static combat" rules for Mini Six. A character's dodge value is equal to the number of pips in their dodge score, so a character with dodge of 6D would be hit if the ...
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3answers
356 views

Getting my group to commit to house rules?

Our group has been playing RPGs in changing formations for the last 10 years or more. We have played many different systems, but some of them we always eventually return to (Rolemaster/MERP, Star Wars ...
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3answers
688 views

On-the-Fly Crafting

I do not believe there are any 5e rules for this, so this is as much asking for potential houserules as anything else. If there is an official rule somewhere, by all means, please point it out. Let's ...
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4answers
303 views

Recovering ammunition (bolts, etc.) in Numenera

Suppose a ranged combat character in the Numenera setting, using a non-artifact ranged/thrown weapon. Say, a heavy crossbow. There is limited ammunition that players usually have to buy. After a ...
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5answers
516 views

Games with a granular alignment system?

I've recently started out a Basic Fantasy campaign with several new players. In this campaign, I want their characters to gradually gain their alignments based on they actions they take. For example, ...
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2answers
321 views

What would be the pros and cons of removing ability scores from O D&D?

Recently, I've been playing quite a bit of a variant on the Swords & Wizardy retroclone of O-D&D. What our group has noticed in general is that high and low scores rarely matter, and even ...
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4answers
431 views

How can I simplify Duel of Wits to make it more like Bloody Versus?

My problem We're playing Burning Wheel (Gold). About once every two sessions, we run into this problem with Duel of Wits: We want the graduated outcomes of Duel of Wits: we'd like to start with two ...
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3answers
473 views

What are the consequences of denying Quickened Eldritch Blasts?

A follow up to Can you use Quickened Spell to cast cantrips? (and asked in the spirit of this question and this question), a L18 Sorcerer/L2 Warlock has 18 Sorcery points, and "recovers" 2 (so to ...
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1answer
3k views

How to address Damage/Toughness bias in M&M Tradeoffs

The Basic Problem Right, Mutants and Masterminds is a True20 system where everything is resolved via rolling a d20. Attacks are made by rolling a d20 and adding the attack bonus, trying to match or ...
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4answers
2k views

What class features or items can be given to a fighter in Dungeons and Dragons 4e to allow him to parry as his mark punishment?

In a game I am in, the DM wants to encourage the fighter, who is a very reluctant defender to more actively defend. The fighter is built on the "gentleman adventurer" lines, and the DM has expressed ...
5
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1answer
385 views

Penalties to running long distances outside of combat?

I'm running a game with a couple of friends, one of which is a druid with a base speed of 8, and the party has hired some horses (speed 10) but almost lost one in combat as an enemy tried to escape on ...
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1answer
142 views

Is there a penalty for rolling consecutive tens?

In 2nd edition Legend of the Five Rings, is there a penalty for rolling too many tens in a row (like in monopoly for rolling doubles 3 times in a row)? For some reason I'm convinced there is, but it ...
5
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1answer
282 views

How can I adapt elements of the Gumshoe investigation system to Ars Magica?

Many of my games feature a heavy investigation influence. Gumshoe, being designed for investigation, provides a way of finding clues and manipulating clues that provides for a far more enjoyable ...
5
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1answer
575 views

How would using the 3.5e rules for gestalt characters work in 5e? [closed]

I recently saw a post on Reddit describing some home-brew rules for gestalt characters in 5e. It seemed interesting so I looked up the original 3.5e gestalt character rules (which can be found here ...
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1answer
188 views

What unfortunate side effects am I missing in allowing a feint as part of movement at a -10 penalty?

Within Mutants and Masterminds, if you have a feat called Acrobatic Bluff, you can make use an Acrobatics check in place of Bluff for the purpose of feinting to make someone flat-footed for your next ...
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1answer
121 views

What kind of equipment rules for low bonus dice and low pool points game?

Background I've played in and story guided several games of the Shadow of Yesterday and Solar system, but in none of those we have used any formal equipment rules. Equipment has mostly made some ...
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4answers
1k views

How to discourage players from roleplaying out of their alignment when using a 3.5e alignment system in a 4e game?

My GM would like to implement the 3.5e grid-based alignment system in his 4th edition game. He would also like to implement better penalties for not playing within your alignment. I understand that ...
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4answers
530 views

Alternate class system for MtG inspired setting

I'm trying to create some house rules to run a Pathfinder campaign in Ravnica, a M:tG plane which has 10 guilds, each one with a very specific philosophy and societal role. I wish guilds to be : ...
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4answers
2k views

Should I allow Prestidigitation to ignite Grease (the game allows the Grease to be flammable)?

In 3.5 Prestidigitation is used mostly as a "flavor" spell. However, I noticed that in Next they added a new use for it. You instantaneously light or snuff out a candle, a torch, or a small ...
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5answers
334 views

Making skill-based feats attractive

So everyone knows that the feats that give bonuses to skills are... lackluster at best. I was wondering if anyone has tried implementing any changes to these feats to make them more attractive choices ...
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3answers
166 views

Should house rules and custom material be created before experiencing the game? [closed]

Let's take a new GM. New in the sense of "new to a specific game", not new to GMing. The GM read all the rules from cover to cover and he understands them, but never played. Should he start house ...
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3answers
635 views

Counter-Attack Houserule

I'm thinking of making a house rule for Pathfinder which lets you counter attack when your opponent rolls a natural 1 to attack. First, is there already a counter attack system in Pathfinder? If not, ...
4
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1answer
313 views

What sort of check should be used for my frenzy ability's stay-in-control aspect?

My D&D 3.5e character is a half-shark/half-man, and I want to give him a boost ability that allows him to indulge in his frenzy or instinct and gain bonuses during battle. Doing so, however, would ...
4
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1answer
304 views

Can a Druid Wild Shape into a non-core elemental?

I have a party with a level 10 druid, and she was told she can transform into any elemental. When the party was injured after a particularly tough encounter, she transformed into Positive Energy ...
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3answers
256 views

Has anyone house-ruled a limited “charge” action that doesn't require a feat?

5e doesn't have in its core rules a "charge" action similar to 3.5e's where you can both dash and attack on the same round, if your movement is in a straight line to a target. By a charge action I ...
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4answers
268 views

Slayer Weapon Specialization with More Weapon Groups

I made a half-orc slayer to use in a DnD 4E Neverwinter campaign. I got him all set up to use a longspear. The Spear Expertise feat adds damage on a charge, half-orcs' Swift Charge feature gives them ...
4
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2answers
839 views

How can I check to make sure my homebrew class is balanced compared to pre-existing classes?

A friend and I are embarking on a little project for fun: creating a new class for 5th edition Dungeons and Dragons. We have already referred to the DMG section about modifying classes and races etc. ...
4
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2answers
255 views

What effect would “simultaneous combat” have on Fate gameplay?

By default, there is an element of retaliation in defending with style, where you gain a boost, but what about using simultaneous combat rules instead? In simultaneous combat, attackers take damage on ...
4
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1answer
143 views

Extending Coven to affect class level instead of just caster level for scaling effects

The Coven hex allows you to use an 'aid another' action to increase the caster level of the other witch for one round, In addition, whenever the witch with this hex is within 30 feet of another ...
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2answers
213 views

Is there a tested spell-research like mod for D&D 4e?

I'm looking for a mod to D&D 4e which reintroduces spell-research in a balanced way. Are there any of them around, which have been play tested and seem to work without unbalancing things too far?
4
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1answer
217 views

How unbalancing are additional talents?

I'm currently preparing for my first saga edition game as a gm and I'm using a few houserules others made and also I'm thinking about a few myself. As this I have no real experience with talents ...
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1answer
3k views

Question about the Assassin (Executioner) Ninja Build

I'm just getting into 4e D&D, and when I wanted to make an Assassin (Executioner) because of his ability to use poisons, I saw the "Way of the Ninja" as a guild choice, looked at it and loved the ...
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2answers
132 views

Creating new minor talents for an Empath/Telepath

I'm an old GM, new to DFRPG. How would you create an empath or mind reader minor talent? I was thinking: Empath: You can use your empathy skill to roll an assessment check and reveal a character's ...
4
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1answer
87 views

Mission Allowance house-rule ramifications

I'll preface by saying I'm not sure if this question belongs here. The asking help page indicates it's borderline acceptable, so I'll just post this here and see how it goes. A slight problem we've ...
4
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1answer
160 views

What side effects might arise from modifying the XP cost to increase traits in the Storytelling system by category primacy?

Currently, the Storytelling and Storyteller Systems have primary/secondary/tertiary skills/abilities, and at character creation, the primary have more points, whereas the tertiary have less points. ...
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2answers
488 views

Castle Falkenstein: Is there a faster Magic system?

I love running games in the Castle Falkenstein diceless system. However, I find the CF magic system to be a little slow (to set up, run and play) for a high-fantasy campaign. Can anyone suggest ...
4
votes
1answer
90 views

Does added damage from martial arts affect breakage?

In a campaign I'm in an argument has come up around if it is a plausible interpretation of the rules to add breakage to attacks based on the base damage increases granted by martial arts using the ...
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3answers
533 views

House rules for flanking

I am currently considering house ruling flanking to be: If two or more enemies are adjacent to you, you are considered flanked. I do this because I want to break up the conga line of death that ...
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4answers
460 views

Custom rules for character advancement

Normally a cleric would gain +1 to attack bonus, +1 to fort save, +1 to will save, +1 1st-level spell per day and +1d8 hit points (+CON) when he reached level 2. I've always found this mechanic kind ...
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3answers
650 views

Expand the numeric scale of Strands of Fate

I haven't played any of these narrative focused games like Fate but would like to. My players are very used to other more hands-on type of game where the numbers are plainly what your character is. ...
3
votes
2answers
233 views

Would it be OK to change a Dragonfire Adept's base breath weapon?

Would there be anything wrong with changing a Dragonfire Adept's base breath weapon element to something other than fire? I was working on a Dragonfire Adept that was supposed to have been descended ...
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3answers
1k views

Writing a better Weapon Focus feat

Last time a played D&D it was 3.0, and I remember thinking the Weapon Focus feat is kind of dull, but it's sometimes a prerequisite for more advanced feats. So I would like to rewrite it ...
3
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3answers
303 views

House rules for making specific components matter for spells, magical and mundane item creation? [closed]

I started getting back into D&D edition 3.5 a few weeks ago as a DM. I do not like the generalizations in which are written into the magical item creation. I am trying to make a more specific ...