House rules are small fan created additions and replacements to core rules in a rules set. In most cases, they are not officially sanctioned by the designer, in contrast to optional rules. For substantial new material and rules subsystems, use the [homebrew] tag instead.

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Slayer Weapon Specialization with More Weapon Groups

I made a half-orc slayer to use in a DnD 4E Neverwinter campaign. I got him all set up to use a longspear. The Spear Expertise feat adds damage on a charge, half-orcs' Swift Charge feature gives them ...
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1answer
354 views

Is my house rule for Eladrin Armor too powerful?

Eladrin Armor, found on page 230 of the PHB has the following as one of it's properties This armor has no speed or skill check penalties Now, it's clearly not RAW, but I have a hard time not ...
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2answers
266 views

What effect would “simultaneous combat” have on Fate gameplay?

By default, there is an element of retaliation in defending with style, where you gain a boost, but what about using simultaneous combat rules instead? In simultaneous combat, attackers take damage on ...
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1answer
174 views

Extending Coven to affect class level instead of just caster level for scaling effects

The Coven hex allows you to use an 'aid another' action to increase the caster level of the other witch for one round, In addition, whenever the witch with this hex is within 30 feet of another ...
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213 views

Is there a tested spell-research like mod for D&D 4e?

I'm looking for a mod to D&D 4e which reintroduces spell-research in a balanced way. Are there any of them around, which have been play tested and seem to work without unbalancing things too far?
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1answer
227 views

How unbalancing are additional talents?

I'm currently preparing for my first saga edition game as a gm and I'm using a few houserules others made and also I'm thinking about a few myself. As this I have no real experience with talents ...
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1answer
3k views

Question about the Assassin (Executioner) Ninja Build

I'm just getting into 4e D&D, and when I wanted to make an Assassin (Executioner) because of his ability to use poisons, I saw the "Way of the Ninja" as a guild choice, looked at it and loved the ...
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139 views

Creating new minor talents for an Empath/Telepath

I'm an old GM, new to DFRPG. How would you create an empath or mind reader minor talent? I was thinking: Empath: You can use your empathy skill to roll an assessment check and reveal a character's ...
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1answer
92 views

Mission Allowance house-rule ramifications

I'll preface by saying I'm not sure if this question belongs here. The asking help page indicates it's borderline acceptable, so I'll just post this here and see how it goes. A slight problem we've ...
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1answer
162 views

What side effects might arise from modifying the XP cost to increase traits in the Storytelling system by category primacy?

Currently, the Storytelling and Storyteller Systems have primary/secondary/tertiary skills/abilities, and at character creation, the primary have more points, whereas the tertiary have less points. ...
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520 views

Castle Falkenstein: Is there a faster Magic system?

I love running games in the Castle Falkenstein diceless system. However, I find the CF magic system to be a little slow (to set up, run and play) for a high-fantasy campaign. Can anyone suggest ...
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124 views

Does added damage from martial arts affect breakage?

In a campaign I'm in an argument has come up around if it is a plausible interpretation of the rules to add breakage to attacks based on the base damage increases granted by martial arts using the ...
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3answers
571 views

House rules for flanking

I am currently considering house ruling flanking to be: If two or more enemies are adjacent to you, you are considered flanked. I do this because I want to break up the conga line of death that ...
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4answers
484 views

Custom rules for character advancement

Normally a cleric would gain +1 to attack bonus, +1 to fort save, +1 to will save, +1 1st-level spell per day and +1d8 hit points (+CON) when he reached level 2. I've always found this mechanic kind ...
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3answers
681 views

Expand the numeric scale of Strands of Fate

I haven't played any of these narrative focused games like Fate but would like to. My players are very used to other more hands-on type of game where the numbers are plainly what your character is. ...
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2answers
238 views

Would it be OK to change a Dragonfire Adept's base breath weapon?

Would there be anything wrong with changing a Dragonfire Adept's base breath weapon element to something other than fire? I was working on a Dragonfire Adept that was supposed to have been descended ...
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3answers
335 views

House rules for making specific components matter for spells, magical and mundane item creation? [closed]

I started getting back into D&D edition 3.5 a few weeks ago as a DM. I do not like the generalizations in which are written into the magical item creation. I am trying to make a more specific ...
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2answers
423 views

How can I make up a Familiar Companion Edge?

I've been thinking about it a lot, and well... there's already the beastmaster edge out there, however it doesn't really seems fit for an arcane character, as in other systems familiars are far more ...
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3answers
598 views

What are reasonable additional statistics for modern and futuristic weapons?

In Chapter 5: Campaigns in the section Building a Different World on pages 145-6 of the Dungeon Master's Guide there's the subsection Modern and Future Technology. I'm designing a prestige class ...
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260 views

Group Initiative [closed]

Is there a way I could have the entire group roll initiative, add up their score, and do the same for the monsters. adding or subtracting to the amount of rolls depending on the number of creatures ...
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4answers
645 views

Would adding a Move-Attack-Move “basic combat power” to DnD 4e unbalance the game?

I've been thinking of adding a power to DnD4e as a basic maneuver that all players can do. I'm not certain yet if this power should be regulated to only BRA (Basic ranged attack) or if it's ok for it ...
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2answers
148 views

What's the perception DC of a shout spell?

In the spell Shout, I can make an extremely loud scream You emit an ear-splitting yell that deafens and damages creatures in its path. I don't think there's any rules at all for especially loud ...
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1answer
640 views

Are there rules for or against unusual or alternate weapon types?

In DnD 3.5 and Pathfinder, are there any provisions for characters wielding weapon types not on the given lists, like meat cleavers or swordcanes? Are those not allowed, do you use them as equivalent ...
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1answer
142 views

How can I apply the abstract range system used by 13th Age in my D&D 5e game to reduce reliance on diagrams and drawn maps?

I have been reading through some of the 13th Age rules on combat and I was particularly interested in the way that system handles combat range. While I am loving D&D 5e, tracking distance and ...
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2answers
848 views

Ways to limit the power and overuse of Phantasmal Force

I've been DMing 1st edition for about 12 years now, and while I've experimented with different editions I always go back to 1st. Over the years DMing I have written a number of my own house rules to ...
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3answers
363 views

How to house-rule re-locking a door using a lockpick?

It is apparently possible (in real life) to lock a lock using lockpicks: Locking locks by rgsupergrover » Tue Aug 24, 2010 11:48 am Sorry in advance since this may be a very ameture ...
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330 views

Even simpler RISUS character generation

So, as it's the Christmas season, I'm spending time with family - specifically three cousins and my younger brother. I want to get them into an RPG, and RISUS fits the bill perfectly, as the oldest of ...
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1answer
251 views

How to handle initiative while keeping the spotlight on a duel within a larger combat?

In some weeks we will play 7th Sea, an RPG with much fencing. I want to make fights more like a duel between players and minions. I think some (most?) battles will be one player duelling a minion, ...
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3answers
333 views

homerule for experience sharing between party members

There are possibly huge gap between caster and non-caster characters in a party. Caster have plenty of options of getting rid of own experience in exchange for various boosts. Item creation, wish ...
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1answer
431 views

Any house-rule for buying negative qualities after character creation?

During character creation, Shadowrun 4E allows player to buy negative qualities such as Infirm in exchange for additional Build Points. Some negative qualities are heavily background-related, so I ...
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2answers
275 views

Is this battlemaster houserule balanced?

I don't like the fact that a battlemaster can burn through his superiority dice in the first two rounds, and is forced to wait until the next short rest to use them again. So I'm considering the ...
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1answer
281 views

How do I create a balanced “Glass Cannon” monster? [closed]

I have a good handle on 4e monster creation, but there is one particular role missing for me that the current monsters don't satisfy, and I need assistance making sure it works well. I want a monster ...
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1answer
487 views

Legend of the Five Rings Jiujitsu Alternate Rules [closed]

I love L5R. The setting is in depth and has just the right mix of different Asian cultures. I'm gearing up to play 4th edition and I'm excited to see what changes are in effect. The only problem with ...
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1answer
63 views

May I link to SRD in a document under OGL?

I am writing a house rules document for a Pathfinder game. Not publishing it would be a pity, and not using OGL to publish it likewise, since publishing the house rules under OGL allows others to use ...
3
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1answer
102 views

Is “moving into the defender's space” analagous with “moving out of a threatened square”?

There are two special attacks that call out "moving into the defender's space"; bull rush and overrun. In the bull rush description, under Initiating a Bull Rush, First, you move into the ...
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1answer
159 views

How can I incorporate Betrayal at the house on the Hill to my game of supernatural?

In Betrayal at the house on the Hill you explore a haunted house with characters until the haunt happens and stuff gets real. Whilst playing this board game a friend of mine stated it'd make a ...
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2answers
256 views

Breaking up the Plasma Drive Propulsion

Every Demon starts with Propulsion in Demon Form. It is difficult and limited to get additional Propulsions, but not impossible. Propulsions are (as the name suggests) movement abilities, though many ...
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3answers
700 views

How can I implement injuries on crit?

We are well on our way in a 5e campaign, but everyone getting fully healed after a long rest takes some of the sense of danger out of the game. I am looking for a set of rules that would give ...
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2answers
168 views

Would changing Surprise to just give Disadvantage on Initiative checks overlap with any existing sources of Disadvantage?

In an effort to make the game more interactive, I'm strongly considering house-ruling the Surprised condition to read "this creature has disadvantage on initiative rolls" instead of outright skipping ...
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1answer
565 views

What would the character-optimization consequences be of using the “one-step” rule for Warlock alignment?

Although the source material for the Warlock class in D&D 3.5e makes no specification on what alignment a Warlock must be (and explicitly mentions Good-aligned warlocks more than once), it is not ...
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1answer
152 views

Can D&D 3.5 edition Class Defense Bonus and Armor as Damage Reduction rules be converted to 5e?

The D&D 3.5 edition supplement Unearthed Arcana offered optional rules for Class Defense Bonus and Armor as Damage Reduction. Can I drop either or both rules directly into 5th edition without ...
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2answers
269 views

Can a Warforged add his Slam attack damage to a shield bash attack?

Just a thought a friend of mine brought up while working on a Warforged character: since a shield bash attack theoretically has about the same movements as a Warforged slam attack, shouldn't you be ...
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1answer
686 views

Genius: The Transgression house rules

I gather that work on the Genius: The Transgression fansplat has ceased, since there haven't been updates in 2 years on the official site. However, I'm having trouble with some of the gameplay and ...
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1answer
216 views

Looking for a story board alike sheet for a custom rpg

I am playing via Skype to a custom role playing game with some friends. The game is like an Age of Empires by turns and no one but the GM knows about anyone. I don't know the rules (dice based) but ...
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2answers
205 views

Software to simulate battles for testing out house rules

I'm playing Scion with my group and we are quite dissatisfied with the combat system (esp. melee vs. gunfighting and rolling damage) and its interaction with specific powers and mechanics (hardness, ...
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1answer
284 views

Does a disguise check using magical aid take less time?

In Player's Handbook, the rules for Disguise say creating a disguise takes 1d3x10 minutes, and that using magic like alter self, shapechange, polymorph self, or disguise self adds a +10 modifier to ...
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2answers
172 views

How should I handle Brash Assault?

Brash Assault is a 1st level Warlord at-will power, the Hit line is equivalent to a melee basic attack, but the Effect is more interesting: Effect: The target can make a melee basic attack against ...
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1answer
2k views

House ruling the Shaman's Spirit Companion's HP

As written, the Shaman's spirit companion has a damage threshold set at 10+half-level. At levels below 4, this is above the average damage (level+8) of a monster, and above 4, it quickly becomes an ...
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1answer
63 views

Looking for a power hunger God divine-magic system [closed]

I am looking for a divine magic system for a custom world I am willing to GM for my friends. Basically, in my world, the gods are present and self-centered. And won't give-up their magic for some ...
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0answers
86 views

How do I correctly convert enemy saving throws so that players roll all the dice? [duplicate]

Much in the same vein as this question, I am trying to convert 5e so players roll all the dice. I'm using this variant as a starting framework that seems to work well with 5e so far, without changing ...