Mysteries and crime investigation. Finding and interpreting clues, interrogating witnesses and catching criminals is crucial here.

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9
votes
1answer
228 views

How do I teach my players to (covertly) gather intelligence?

In my Ars Magica game, the focus is on the "problem of the week." Given the capabilities of magi, once the problem is identified, it's generally solved with a spell or two. (Or the magi flat-out run ...
22
votes
10answers
879 views

Crime Investigation in a fantasy world

I am writing a campaign which relies heavily on crime: investigating it, clues, leads, witnesses, evidence, corruption, etc... The setting is fantasy, low-tech, and for the time being - let us leave ...
11
votes
5answers
302 views

What skill to use to determine cause of death and analyse wounds?

When running Pathfinder one of the players wanted his character to investigate how a walking corpse had originally died. This obviously calls for some skill check, as the task if far from easy (the ...
15
votes
6answers
202 views

How do you maintain a balance between mystery and offering clues?

Giving good clues that offer just enough information can be difficult. I think I tend to not give the players enough information and then to overcompensate with a reveal that comes too easily. ...
11
votes
7answers
316 views

Settings and game mechanics for Sherlock Holmes–inspired theme

We tried to organize an investigation-based campaign, and we used the D&D engine. Unfortunately, this engine is not suited for investigation. The Call of Cthulhu engine is better, but it's deeply ...