The PHB establishes the following DCs for monster knowledge rolls: 15 - Name, type and keywords 20 - Powers 25 - Resistances and vulnerabilities Where do you list auras and traits? Do you treat them ...
I got into a big argument on another forum about the fallibility of knowledge checks. I was under the impression that they represented things a character had learned by virtue of living life in the ...
I am a very new GM, with new players as well, and I am wondering how much information on a creature I should reveal if they make a successful nature/arcana/religion/whatever check. My players want to ...
Based on a recent question about knowledge checks, I started wondering what kind of action Knowledge Checks were. The compendium doesn't seem to state it for monster knowledge checks (but, e.g. detect ...
In Encounter 29: Arena of Kord in Madness at Gardmore Abbey the players face an enemy leader called: Leralix, Minotaur Magus (L) Level 9 Controller (Leader) Because Leralix is a unique named ...
A monster knowledge check, if successful grants: The character identifies the monster and knows its origin, type, typical temperament, and keywords. If the character meets of exceeds the hard ...
When PCs make a Monster Knowledge Check they see what skill corresponds to the main keyword of the monster. But what about monsters that have multiple keywords? For example, a Skeleton has both the ...
By now most players know, or should know, that a monster knowledge check can make all the difference when you’re fighting a monster for the very first time. But how can we make them both fun and not ...