A fantasy RPG that emulates (i.e. retro-clone) the rules and feel of the Basic D&D rule set edited by Tom Moldvay (B/X circa 1981).
11
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6answers
2k views
Using 2x on d12 instead of x on a d6 in OD&D/Classic D&D/Clones
A staple of of early D&D is the "1 in 6" or "2 in 6" chance for surprise, finding secret doors, and so on. Recently, some of the retro-clones, mostly noticeably Lamentations of the Flame Princess ...
11
votes
2answers
385 views
How does Adventurer Conqueror King differ from B/X D&D, Labyrinth Lord, and Pathfinder?
Exactly how does Adventurer Conqueror King differ from B/X D&D, Labyrinth Lord, and Pathfinder? If I wanted to begin playing with a system-light D&D, preferred ascending AC, and wanted ...
9
votes
3answers
800 views
What are the advantages and disadvantages of oldschool D&D combat initiative?
Old D&D and D&D3E/4E treat initiative and combat order differently like so:
D&D 3.5 / 4E: All participants roll individual initiative, once only at the start of combat. Each player takes ...
9
votes
4answers
225 views
What to do in Labyrinth Lord when both PCs and Foes are surprised?
In Labyrinth Lord, when there is a possibility of surprise for both PCs and foes, both sides roll 1d6. A 1-2 indicates that side is surprised for the first round. If both sides roll a 1-2, both ...
9
votes
1answer
1k views
How does Swords & Wizardry differ from Labyrinth Lord?
How do the rules of the 0e retro-clone Swords & Wizardry differ from Labyrinth Lord?
What are the differences that a player or GM would notice when going from one system to the other?
6
votes
2answers
346 views
How can the GM go diceless in classic D&D?
For those unfamiliar with the concept semi-diceless gaming is only having the players roll the dice. It's used in Cinematic Unisystem and the old (and now free) game Legendary Lives.
I'd like to ...
5
votes
2answers
187 views
How does a fighter get his 4th attack per round in Labyrinth Lord?
The Labyrinth Lord rules, p11, say:
Beginning at 15th level, a fighter gains one additional attack per round. One further attack is gained every 5 levels to a maximum of 4 attacks per round.
So, ...