I'm looking to run an immersive/ARG style LARP and I'm trying to block out the time that I'm estimating players will spend on different tasks. One part of this is going to involve puzzle solving, and ...
Background I run a Live Action Role-Playing game on a monthly basis (from March through November) for anywhere from 10-30 PCs (with 3 other Plot members and anywhere from 0-10 NPCs). The majority of ...
In one of my long-term PvP LARP games, we've done a lot of work trying to balance the system we're using, either by banning certain "classes" or "powers" or by altering their specs slightly to make ...