I am building a system in which the physics (and metaphysics) are based on a Western Classical Element system: the four basic elements of Fire, Wind, Water and Earth can intermingle with each other ...
This is a bit of a broad question, but I will try to narrow it down to this: When GMing a medieval fantasy, and conflicts arise between the medieval times and the magical world (mostly D&D and ...
Some fantasy RPGs treat magic as arcane and thus rare, possibly subject to suspicion by the masses. Other games treat magic as somewhat more prevelant but not ubiquitous. At some point in this trend, ...