One thing that bugs me about Vancian Magic in D&D as I understand it is the following: How is "fire and forget" remotely believable when I can slot and ready more than one "copy" of a spell? Say ...
In various versions of D&D, there's a cleric spell called "Command" where the cleric compels an enemy to obey a one-word command. Typical commands might be "sleep", "flee", "surrender", ...
Continuing the train of thoughts emerging from the discussion of this previous question (about magocracies and theocracies in DnD), I'd like to know if there are any good official or unofficial ...
Anyone has (links to) well thought-out, logical explanations for why magocracies and theocracies are not the dominant governmental forms of DnD worlds? I'd also be really interested in similarly deep ...