5
votes
5answers
381 views

How do I design well-balanced homebrew items?

I have previously run into issues with homebrew items throwing off the balance of my game, and I'm trying to anticipate any issues I might run into by giving my players certain items. My players enjoy ...
10
votes
2answers
607 views

How to salvage evil loot?

I'm currently running a premade scenario for Pathfinder where the author gives out rather powerful magic items for character levels 3, but they're almost the only treasure to be had in the scenario. ...
24
votes
10answers
2k views

How to balance a very-low magic campaign

Recently, my players and I got kind of bored with the fact that Pathfinder relies heavily on magic items than martial prowess for fighting classes. I realize and accept the fact that spellcasters are ...
11
votes
5answers
1k views

Too many magic rings and trinkets

I am a DM, and I have two player's who love +1 Ac Rings, or any kind of ring or trinket to help with AC. Every bit of gold or other item of any value they use it to trade for it. I try not to be mean ...
10
votes
2answers
426 views

What is the best way to create custom weapons and armor for your PCs?

After quests have been completed, or during the course of completing them, my Player Characters might pick up new armor or weapons that I've put placeholders in for, but eventually I reach a point ...
23
votes
10answers
3k views

How to make magic items more interesting?

We all read about the little person finding a magical ring and the GM basing his whole plot on that little ring. That was a cool example of a MacGuffin. Earthdawn has a system in which characters ...