Items imbued with magic in some way, usually beneficial but occasionally detrimental, such as a cloak which renders the wearer invisible or a hammer which returns to its wielder when thrown.

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What are the mechanics for special-trigger magic items?

I'm confused about the mechanisms for crafting wondrous magic items that activate upon certain conditions being met. I'm thinking of implementing the "if-recipes" of IFTTT for magical item creation: ...