One thing that bugs me about Vancian Magic in D&D as I understand it is the following: How is "fire and forget" remotely believable when I can slot and ready more than one "copy" of a spell? Say ...
Anyone has (or has links to) well thought-out, logical explanations for why magocracies and theocracies are not the dominant forms of government of D&D worlds? I'd also be really interested in ...
Some fantasy RPGs treat magic as arcane and thus rare, possibly subject to suspicion by the masses. Other games treat magic as somewhat more prevelant but not ubiquitous. At some point in this trend, ...
Me and my party have a plan in our upcoming session, that will need some clarifications on how summoning spells can be used. Its all about creative targeting with the Summon Monster I spell, let me ...
This is a bit of a broad question, but I will try to narrow it down to this: When GMing a medieval fantasy, and conflicts arise between the medieval times and the magical world (mostly D&D and ...
I'm running a game that's best described as "medieval fantasy," in the sense that we're actually trying to have the lives of people in the setting strongly resemble the historical Middle Ages. There ...
Good evening! I hope this isn't too vague, this is my first post on RPG Exchange (I see some cool conversations here, I'm happy to be a part). While doodling about with a magic system I'm ...
If my character is a spell caster, and he is not wearing any armor, is there any chance to fail casting the spell? I'm wondering specifically about normal circumstances: There is nobody who can attack ...
Does a simple casting of Detect Magic reveal the presence of magical invisibility?
In DFRPG, you have the 7 laws of magic, which if you break you automatically have to add it as a power. Lets say we have a focused sourcerer who's used 6 of their 7 refresh, and they break one of the ...
Hi I'm looking to create a rote to do an effect similar to Harry's quick escape potion. I have a good discipline and conviction and air control specialisation. Harry's potion is 5 shifts of power for ...
I am considering starting a Pathfinder game, however before I do this I would like to brew-up some house-rules on the use of magic for a "low-magic" setting (think Conan or A Song of Ice and Fire) ...
The RPG I'm currently developing is a d20 model, skill driven rules system. The mechanics of spellcasting center around spell effects and point cost for stamina (a universal energy pool for all ...
I have written a RPG called "Chuť magie" - it's in Czech and it means literary "Taste of Magic", but I'd definitely call it "High on Magic" in English. I'm not planning to translate it to English ...
The Magic Staff in the Weapons and Equipment chapter of the 4e handbook sounds like something I'd want as a Lv. 6 Wizard, but I'm unclear as to how exactly it's bonuses are applied and what to. Here's ...
I am currently reading through all the rules used for the Alchemy skill. It says (I quote from GURPS Magic, p. 210): It is a mechanical process, using the mana inherent in certain things. [...] ...