Combat involving large numbers of participants, frequently requiring separate combat rules to adjudicate.

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1answer
145 views

Odds of Tzeentch's Curse in Mass Battles port

Mass Battles is often casually considered an easy mechanic of Savage Worlds to port to other systems. I'm finding it easily so, save some edge cases. I like the idea in Mass Battles of heroes running ...
3
votes
2answers
235 views

What's the best way to DM semi-large battles (~50 guys on each side)?

In one of the campaigns I'm running, the players are about to enter a large fight (~50 vs ~50). This includes around 40 regular units, and 6 Player Characters versus around 45 regular units and 5 ...
2
votes
4answers
461 views

Good source for D&D 3.5/Pathfinder siege warfare rules?

Is there a complete D&D 3.5/Pathfinder mass combat rules set for conducting siege warfare, or do you have to cobble together incomplete rules from different sources (Stronghold Builder's Guidebook ...
1
vote
1answer
164 views

Any rules or supplements for mass combat in Underwater or Aerial fantasy environments?

I want to create a Pathfinder campaign for my players that culminates in a war between fantasy cities. I've been researching mass combat rules looking for something comprehensive that effectively ...
11
votes
2answers
449 views

Any software to help manage mass combat from Ultimate Campaign?

I'm new to Pathfinder (haven't event looked at RPGs since D&D 2e) and I've been investigating the concept of mass combat for a campaign I'm thinking about creating. I guess Ultimate Campaign is a ...
4
votes
2answers
573 views

Is there a mass combat system for 4E D&D which has the following features?

Related question that doesn't answer mine because I have slightly different requirements I am interested in a mass combat system for 4E, but before I just roll my own, I want to know if there is a ...
9
votes
5answers
328 views

What are the essential design features of a combat system that make it scalable from single combat to mass warfare?

My question stems from this post by p.marino, as it raised my curiosity. I do not wish to spend the time and money to acquire and read Silhouette Core. Furthermore, I lack the knowledge of piles of ...
7
votes
2answers
125 views

Are there mass-combat rules in pre-Reloaded Deadlands?

Running pre-Reloaded Deadlands and my party may be encountering a large combat. I was looking, but cannot find anything that deals with 25-40 opponents. Anyone?
15
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5answers
334 views

How do I quicken / sum up larger (but not army-scale) d20/DnD3.x combat?

I'll be rather specific: Imagine you have five lv7 characters (in DnD3.5), a bunch of their followers (skeletons raised by their priestess and whatnot), and they're facing about the same number of ...
4
votes
5answers
566 views

Are there any published rules for dealing with mass combat in D&D 4e?

I'm looking for reference material for running large scale/war/mass combat simulations in D&D 4e. By mass combat I'm speaking of unit numbers in the 100's or 1000's, on two or more sides of the ...
9
votes
3answers
337 views

How can I model an army squadron to assist the players through the use of player-controlled minions?

In the chat playtest my players have decided that they are members of an army squadron. What is the best way to present the feel of working in a squad alongside other soldiers? Nominally, I'd like ...
30
votes
8answers
6k views

Combat rules for large battles

In the later chapters of a future campaign I'm thinking of having a section where the players take charge of parts of an army and fight a larger battle. I don't want to hand-wave the strategy, I want ...