Partly thanks to the wonderful blogs of Tony Dowler and Dyson Logos, I've found myself obsessed recently with the idea of building that epically classic D&D adventuring environment: the dangerous ...
One of my favorite blogs, Beyond the Black Gate, had a good post a while back about structuring megadungeon play for episodic (i.e., irregular) games by creating mini-quests or missions that get the ...
I've come across the expression "mega dungeon" quite a few times on the net. It seems like it's not just about the size of a den of monsters but it might imply a play style or something. What are the ...