Mini Six is a derivative of the OpenD6 RPG, which aims to be faster and simpler to play than its parent.
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Mini Six: How can I avoid the “dodge” skill tax?
I have been reading over the "fast static combat" rules for Mini Six. A character's dodge value is equal to the number of pips in their dodge score, so a character with dodge of 6D would be hit if the ...
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Mini Six: Do wound and multiple-action penalties apply to damage rolls?
In Mini Six, the rules for multiple actions are brief:
Characters may attempt to do more than one thing on a turn
by withholding one die from every action they attempt for each
action beyond the ...
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1answer
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Mini Six: How many skill dice can you spend on specialisations?
Mini Six's rules for skill specialisations aren't very specific. The example shows a character spending one skill die to get +3D in a specialisation without putting any dice into the base skill. Which ...