I have a very small group of people to play DnD with. (2 people not including myself right now, trying to convince a 3rd) Before I left to this DnD free zone, I got a bunch of starter packs with ...
This question is slightly inspired by this one, in that it brings up the 4E module, Keep on the Shadowfell. It is common knowledge at this point that KOTSF is broken in many ways, the first combat (an ...
What's the easiest way to adjust a module intended for 5 players so that it can accommodate 6 players?
I'm playing with a 6 character group in the H series of modules, Keep on the Shadowfell and Thunderspire labyrinth, which are both intended for 5 players. Frankly the combats are usually too easy, ...
According to comments here, as well as the feelings of both my players and I, Keep on the Shadowfell does not award nearly as much treasure as the 4e parcel system suggests that it should. Does ...
How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?
My group and I are playing the Thunderspire Labryinth adventure for 4th edition, levels 4-6, and our DM added in a lot cool side-quests and random encounters. The only problem is that now we are ...
I've done some poking around and haven't found anything. It looks like the RPGA "Village of Hommlet" drew on its heritage a bit, but I'm pretty sure I won't be able to get my hands on that. I also ...