We're running a fantasy game where the adventurers frequently travel through the wilderness. Too many of the threatening encounters they have are with fantasy creatures (like goblins, orcs, etc.). ...
(This question is for fantasy worlds like in D&D and other such games.) Usually, as the adventuring party goes up in ability, they end up facing stronger and more powerful characters. Let's say ...
I am preparing a session that contains a fair amount of absurdity. Many of the creatures and situations that my players will encounter will probably not be encountered again. On the one hand, I know ...