Burning Wheel derived RPG based upon the comic books.

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11
votes
1answer
576 views

What can I leave out of a first session?

I'm about to run my first session of Mouse Guard. The group has never played it. We'll have a 4 hour session. What should I emphasize and what should I leave out? My feel is that the flavor of the ...
2
votes
1answer
58 views

Can one win points for acting both for and against belief in a session?

Page 52 of the Mouse Guard manual states "if your character's actions in the game reflect his Belief, you earn one fate point. You may get this award once per session." [Example follows] Page 53 ...
5
votes
1answer
63 views

How long would the example session in the MouseGuard corebook be?

I'm trying to learn MouseGuard. So far, the snags are as follow: I just finished a first read through. I haven't GMed or played the game. It feels like there are a lot of moving parts to keep track ...
6
votes
1answer
137 views

Attack versus Feint

When using a Feint in Mouse Guard, the rules say this: Feint is a special attack. if played against Defend, the Defender may not test. The Feinter makes an independent test; successes reduce his ...
3
votes
1answer
110 views

How should I replace a skill for a wild animal in Mouse Guard if it doesn't have one?

So the Mouse Guard source book has entries on some wild animals people can use for their encounters. Here is a sample entry: Green Snake The green snake is a beautiful snake named for its ...
6
votes
1answer
153 views

Do rules for using mounts in Mouse Guard exist?

I know that mounts are mentioned in the rules book, in passing, when discussing the stats for a Hare. No mechanics are given in the core book. Have errata/clarifications/add-ons been produced? Either ...
10
votes
1answer
1k views

How do Mouse Guard and Burning Wheel differ?

I am familiar with the rules of Mouse Guard, but not Burning Wheel. And I'm aware that Mouse Guard is a simplification of the BW rule set. How do they differ mechanically? How much simplification ...
12
votes
2answers
300 views

Could a mouse kill a bear?

I'm planning for a Mouse Guard game that will culminate in the players facing down a bear! The rules cover this far too briefly, only stating that you need 20,000 mice to do so (via the War skill). ...
5
votes
1answer
155 views

Do Laborers need tools to make tests, or do they get an extra die for having tools?

On p249 of the Mouse Guard rules PDF (build date 2008-11-28), the Laborer skill says "Laborers need tools from a smith". I can read this two ways: • Smiths can provide tools as supplies to Laborers, ...
5
votes
2answers
152 views

What's the risk in Helping a teammate during a conflict?

When giving a Helping die in Mouse Guard, the trade-off is that one is bound by the success or failure consequences. But how is that a downside in a conflict? Each of the team members is already ...
5
votes
3answers
263 views

What are weapons for characters in a Journey conflict?

The “Resolution” chapter in Mouse Guard specifies weapons for all types of conflict, except Journey. What weapons make sense for a Journey conflict?
5
votes
2answers
162 views

What statistics should we use for Duck in Mouse Guard?

The Mouse Guard world clearly has ducks, but the RPG doesn't include them. What stats should a Duck have in Mouse Guard? Dave Petersen has illustrated mice interacting with ducks in Mouse Guard. ...
8
votes
5answers
305 views

What tests can Nature (Mouse) be substituted for?

How can I resolve the contradictory rules on what tests can be substituted with Mouse Nature? Mouse Guard p. 232: under “Acting with Your Nature”, the rules say “When action in the game involves ...
12
votes
3answers
475 views

In a Mouse Guard fight, does each team target a specific other team with each move?

The Mouse Guard rules are unclear on whether -- during an extended conflict, a team's actions specifically address only a single other team on each phase of the turn. I think so, but not everyone in ...