The rules say the following regarding musical instruments (PH p.154): Each type of musical instrument requires a separate proficiency. Since this text is an annotation for the equipment list on ...
I've been through the PHB and DMG and not been able to find any specific rules for this. Clearly the string instruments must be played two-handed, but I don't see why my bard couldn't be playing the ...
Music is an essential component of my games. When running games set in the Star Wars universe, the music of John Williams adds a new dimension to the experience, both for me and for my players. Now ...
I've been toying with the idea of adding sound to our typical sessions. I was thinking about throwing in some sounds for atmosphere's sake, like some of the following: Birds chirping/water running ...
First, sorry for my syntax, I'm french speaker and usually only use english for technical topics, but will try to do my best ! I have some friends who asked me to prepare a table as they want to get ...
We tried to use background music during gaming sessions, but it turned out to be an annoyance. Do you have success stories, and which music did you use ?
Currently I am collecting some music and sounds for an upcoming D&D campaign. It would be simple to set up an iPod with speakers for managing the music, but I want both music and a sound board of ...
Another DM I know recently taught me to use ambient music, especially during combat, to keep players more focused on the game and for general atmosphere. That's all fine and simple for fantasy, ...
Specific thoughts on character Leitmotifs. For those who are confused, a Leitmotif is a usually simple piece of music used to represent a character, and is often played to signify that it's, well, ...