Mutants & Masterminds is a roleplaying game based on the d20 SRD. It is published by Green Ronin Publishing. The character creation process is point-buy with power-level limitation set by the GM. The PL varies from 1 (regular guy) to 20 (über cosmic entity).

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What unfortunate side effects am I missing in allowing a feint as part of movement at a -10 penalty?

Within Mutants and Masterminds, if you have a feat called Acrobatic Bluff, you can make use an Acrobatics check in place of Bluff for the purpose of feinting to make someone flat-footed for your next ...