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25
votes
7answers
1k views

How can I be more descriptive about actions and events in my game?

Whenever I'm running or playing a game, I consistently run into an issue of setting atmosphere. I've realized the best way to do this is through more effective, engaging descriptions of settings, ...
17
votes
7answers
586 views

Fantasy and magic in a primarily realistic setting

I'm running a game that's best described as "medieval fantasy," in the sense that we're actually trying to have the lives of people in the setting strongly resemble the historical Middle Ages. There ...