For situations where combat is either absent or of low emphasis.

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8
votes
4answers
1k views

How to manage XP in non-combat missions

So I'm creating my first D&D 5e campaign and I want there to be an even balance between combat and non-combat with a slight bias to the non-combat style of missions. However I'm unsure about how ...
4
votes
1answer
232 views

Is a non-combat character damaging in a party? [closed]

I'm trying to build a rogue/cleric based on having a ton of proficiencies and languages with high mental stats (especially charisma). The problem is, I'm worried I will not be an effective PC in the ...
5
votes
3answers
228 views

Suggestions for structure around “investigation” scenes/stories?

I am GMing Dresden Files. One thing I have found myself struggling with is how to make investigation fun and engaging. Being a huge part of the DF novels, I really want the idea of trying to ...
5
votes
1answer
184 views

What actions/bonus actions/reactions can a character perform out of combat?

DnD 5e has a fairly clear set of rules governing a player's possible Actions in Combat, and in other fast-paced situations a GM may break time into rounds. Among the listed actions, some would seem to ...
10
votes
1answer
1k views

Casting outside of combat

Can a PC cast any kind of spells outside of combat? Wouldn't that render items such as torches useless if for example a cleric or a bard was in the group?
2
votes
2answers
374 views

Does a diceless, non-combat, freeform RPG exist?

I'm looking for a free-form RPG with no dice, little or no combat, no stats/skills (or very simplified), and emphasizes imagination, discussion, and improvisation, with very few simple rules. Does ...
14
votes
2answers
585 views

Why should I worry about non-violent humans?

I've recently been toying with the idea of running a campaign of Pokemon Tabletop United v1.05. The system seems like it would accommodate my preferred GMing style, the settings of the various games ...
2
votes
2answers
136 views

Can a Space Combat action get more than +60 bonus?

The rules describing "normal" combat say If a situation calls for two or more bonuses or penalties, simply combine all modifiers together and apply the total to the appropriate Characteristic. ...
6
votes
1answer
423 views

Determining Rounds out of combat

I want to run a module that focuses a lot on time related traps and encounters. Example: There are four candles in a room if they are extinguished in anyway, or burn out in 2d6 rounds, the trap will ...
6
votes
2answers
759 views

Are there alterantive ways to gain xp?

I'm new to the site and DMing. Is there such a thing as non-combat experience? For example can my PC's gain xp from finding and disabling traps or secret doors, or solving a puzzle? What would be ...
3
votes
1answer
695 views

How to challenge epic level characters? [closed]

I've seen a lot of people ask about epic level characters in D&D. I have played a lot of D&D from 1e to 5e with only a short dip into 4e, which was so different (not necessarily bad, just ...
12
votes
3answers
819 views

Role playing with powers, solely for the effect without damage

Certain abilities have very interesting effects, but are accompanied by damage. In combat, this is no problem. But say you want to use the ability outside of combat, for role-playing reasons. Can you ...
7
votes
0answers
171 views

Why is the Monk class considered sub-par in some games of 3.5? [duplicate]

This question is a combination of theoretical-optimization and practical-optimization. In some games, I acknowledge that the monk can be a fun and flavourful choice. Unfortunately, looking at the ...
15
votes
4answers
379 views

Are there maneuver options for non-combat skills?

My GURPS GM complains that the PCs put a point or two in most skills, except for combat skills which get 10-20% of our character points. Aside from the fact that he asks us to make more combat checks ...
12
votes
6answers
607 views

How can I use 4E's strengths in a low-combat game?

I've been doing a lot of planning of a new campaign, and I'm very happy with the setting. I've made a large and satisfying list of themes, plot hooks, and potential stories. The problem -- if it ...
26
votes
16answers
4k views

How to design game elements other than combat? [closed]

Most RPGs I know about and have played are fighting-centered. That doesn't mean that all gaming is only about fighting, but that most of the rules and character abilities are primarily useful in ...