Most RPGs I know about and have played are fighting-centered. That doesn't mean that all gaming is only about fighting, but that most of the rules and character abilities are primarily useful in ...
I've been doing a lot of planning of a new campaign, and I'm very happy with the setting. I've made a large and satisfying list of themes, plot hooks, and potential stories. The problem -- if it ...
Certain abilities have very interesting effects, but are accompanied by damage. In combat, this is no problem. But say you want to use the ability outside of combat, for role-playing reasons. Can you ...
My GURPS GM complains that the PCs put a point or two in most skills, except for combat skills which get 10-20% of our character points. Aside from the fact that he asks us to make more combat checks ...
This question is a combination of theoretical-optimization and practical-optimization. In some games, I acknowledge that the monk can be a fun and flavourful choice. Unfortunately, looking at the ...