Numenera is a science fantasy RPG set in the distant future. Created by respected game designer Monte Cook, it focuses on story and ideas over mechanics.

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17
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6answers
678 views

Is the use of XP as a narrative currency for both GMs and players a novel idea?

In Monte Cook's new roleplaying game Numenera, XP is used as a narrative currency not only by the GM but by the players as well. Taken from his design diaries: Say the PCs find a hidden console ...
14
votes
3answers
824 views

Edge mechanic of Numenera

I have a question concerning Edge in Numenera. I studied it from the beginning and still have problems understanding it. As long as Edge is 1 all is clear, but later it becomes complicated. For ...
13
votes
4answers
848 views

What is the ideal Numenera party size, and the practical min and max?

I haven't been able to find any mentions on party size in the Numenera core book. What I want to know is the ideal size for a party and the practical maximum and minimum party sizes. Is it possible, ...
8
votes
3answers
377 views

How to ensure players spend XP on both short- and long-term benefits in Numenera?

I recently bought the core rulebook for Numenera. As well as reading through it to learn the system, I've been reading online reviews. It seems from reading what other experienced Role-Players think, ...
7
votes
1answer
247 views

Is it possible to take cyphers out of the Cypher System?

I recently wrote a short text about Numenera, and how one central notion of the game is the use of cyphers: one-time-use powerful devices. This is reflected in the name of the system Numenera uses: ...
7
votes
2answers
162 views

Can effects or abilities raise the difficulty of a task above 10?

In Numenera, it mentions that difficulties are on a scale of 1 to 10. However, effects or abilities might modify this difficulty 1 or more steps in a direction. For example: A dazed character ...
7
votes
1answer
479 views

Confused about Actual Play Example in Numenera core book

In the Actual play example, pg. 352, right hand column in the middle: DIANA - ..."I'm going to hurl flame at the wounded bandit and use a level of Effort to increase the damage to 5.." From page 53 ...
6
votes
4answers
300 views

How to deal with combats where the enemies cannot damage the PCs?

I recently ran a session where the enemies listed in the pre-made adventure did 2 damage with a light weapon (a dagger). The PC had 2 points of armour, so unless the player rolled a natural one on the ...
4
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1answer
434 views

How are item level and cypher level related?

In Numenera all items have an item level, that determines their use in crafting and other uses, such as which materials can cut certain other materials, and cyphers also have a level, which is ...
4
votes
2answers
220 views

How do I play NPC abilities?

In Numenera, an NPC's description could be e.g. Malik Harcrow: level 5, level 6 at all subterfuge- related tasks, level 7 at lockpicking Now, I understand how players would attack or defend ...
3
votes
1answer
58 views

How does using this artifact in combat work?

My players have acquired the following artifact in the Vortex glimmer: level 5 artifact that fires a green neural disruption beam at long range. Those struck suffer 2 points of Intellect ...
1
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1answer
87 views

Numenera, The Basics [closed]

I've been interested in Numenera for a bit after watching some YouTube videos and I want to know where I can basically find player guides etc. So that I could join a group.