In many rules sets, there is the concept of rules that are essential to the game, and optional but official rules that can be used if desired.

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253 views

How do you handle “until next turn” effects with the Speed Factor Initiative Variant?

The point of the Speed Factor variant is to make combat more unpredictable by varying turn order. From the DMG (p. 270): Under this variant, the participants in a battle roll initiative every ...
11
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7answers
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Anyone know of a good generic moral/alignment tracking system?

More specifically, system for tracking a characters morals/alignment, like Humanity in Vampire or darkside points in Star Wars. I'm looking for a system that's either designed to be generic, or could ...
11
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5answers
1k views

Optional but official rules that balance “instant death” threats in DnD3.5?

I'm looking for optional rules from (semi)official publications that offer players (and their characters) a chance to avoid "instant death" threats (such as the petrifying gaze of a (CR7) medusa) ...
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1answer
309 views

Is the Massive Damage Rule Needed? [closed]

In D&D 3.5 there is a Massive Damage rule: Massive Damage If you ever sustain a single attack deals 50 points of damage or more and it doesn’t kill you outright, you must make a DC 15 ...
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3answers
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How do you improve Death Saves for the character?

I don't know if my group is particularly incompetent in combat or if its our own feckless dice at fault, but we frequently find ourselves locked in desperate combat, with multiple members of the party ...