OSR stands for "Old School Renaissance." It is an umbrella term encompassing pre-D&D 3.0 versions of Dungeons & Dragons. The various older editions are closely related enough that an answer for one is often applicable to other editions.

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2answers
272 views

What is a good example of implementing old-school design in a 4e module?

I've done some poking around and haven't found anything. It looks like the RPGA "Village of Hommlet" drew on its heritage a bit, but I'm pretty sure I won't be able to get my hands on that. I also ...
9
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6answers
432 views

Can you use a Spelljammer ship to get to Krynn?

Following on from this (can-you-use-a-spelljammer-ship-to-get-to-ravenloft) question, I seem to remember that Krynn is similarly impossible to get to, mainly for plot reasons since no character on ...
10
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1answer
890 views

What's the big appeal to Majestic Wilderlands?

I've been seeing a lot about this setting lately, and although I've looked over some of the material, I don't feel like I "get" it. That is by no means a criticism--I'm pretty interested, but it ...
6
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2answers
591 views

How can the GM go diceless in classic D&D?

For those unfamiliar with the concept semi-diceless gaming is only having the players roll the dice. It's used in Cinematic Unisystem and the old (and now free) game Legendary Lives. I'd like to ...