In basically every game I've run or played, regardless of the system, I've encountered the same problem: things that should be quick decisions end up taking ten, twenty or even thirty minutes, and not ...
I found an answer to this question for a custom 4e campaign, but was hoping to get some more answers specific to 5e. Background: I'm running the 5e starter set campaign and my group is in the final ...
There is a mode of thought that says RPGs should be like a movie or a TV show. We don't give screen time to the boring stuff. I had a scene play out where the players had to let a NPC know they were ...
Last night we played our first RPG (ever!) and I'm not sure if it went well. The game was Deathwatch and the basic story was to find someone. There were three possible places where he could be; then ...
Disclaimer: The DM has never DM'd before, and 2 out of the 3 PC's have never played D&D before. I am the 1 PC who has played before (2 previous groups). I've just started a new 4E group using ...
For a GUMSHOE game I want to build up the suspense through the more subtle, but very effective, buildup of a sense of desperation. This is a medical drama and the characters will be in quarantine. I’m ...
For a game, gaslight fantasy meets weird west, I am looking for tangible props to establish the various pacing points (call them beats in Robin's newest fascination). I'm looking for a good idea that ...
I want to run a Rashomon style session soon and I'm looking for solid advice, as well as lessons learned from your own experience doing so.