12
votes
3answers
704 views

How can I recognise when a Scene should be skipped?

There is a mode of thought that says RPGs should be like a movie or a TV show. We don't give screen time to the boring stuff. I had a scene play out where the players had to let a NPC know they were ...
12
votes
4answers
228 views

Building a sense of desperation

For a GUMSHOE game I want to build up the suspense through the more subtle, but very effective, buildup of a sense of desperation. This is a medical drama and the characters will be in quarantine. I’m ...
3
votes
4answers
314 views

What props or other tools can I use to improve pacing?

For a game, gaslight fantasy meets weird west, I am looking for tangible props to establish the various pacing points (call them beats in Robin's newest fascination). I'm looking for a good idea that ...
15
votes
4answers
355 views

GM Tips for a Rashomon style game

I want to run a Rashomon style session soon and I'm looking for solid advice, as well as lessons learned from your own experience doing so.