The Palladium System is the house system used in nearly all games from Palladium Books. It has its roots in *D&D* as played in the late 70s (*OD&D* plus all supplements or early *AD&D First Edition*). It is a class and level system with D20 based combat. In addition it has a full blown skill ...
So I was always confused by how robot combat works in Rifts... Let's say I have weapons on my shoulder, both hands, and chest. And let's say 8 melee attacks per round. Do I only get to shoot one ...
I'm writing a Rifts campaign, a portion of which revolves around the assassination of Lord Splyncryth. Yes, I know that sort of breaks the campaign world, but I'm winding up a decade long game and ...
Someone posted this link to a set of "tiers" for D&D 3.5 classes, and it got me thinking. I haven't played RIFTS in forever, and one of the reasons is the wide disparity in class power and ...
I can't seem to find anything in the rule book for how to do perception checks for the Palladium systems (Palladium Fantasy RPG, Rifts, Dead Reign, etc). How do you do them? Is there a base attribute ...