6
votes
3answers
1k views

Does a natural 20 initiative roll have any special rules?

I rolled a 20 for initiative in a pickup game today and I realized that I didn't know if that was supposed to be treated specially, like some other rolls treat a natural 20. Does rolling a natural 20 ...
-1
votes
1answer
451 views

Running a game with intentionally “over-powered” PCs

I've been playing for a few years now (I know I'm green) but I've been planning on running a game with intentionally "Over-Powered" PCs. This is the style of play I would like to try: My idea is to ...
6
votes
3answers
3k views

How to roll perception checks for characters who aren't actively looking?

This applies to all d20 systems, but with an example from the from the Pathfinder PRD (emphasis mine): Stonecunning: Dwarves receive a +2 bonus on Perception checks to potentially notice unusual ...
8
votes
2answers
815 views

How do I implement Social Combat into a D&D/D20/Pathfinder game?

One of the coolest parts of White-Wolf games, in my opinion, is that they usually offer the ability for Social Combat to be just as exciting as physical or mental combat. How can I run Social Combat ...
13
votes
1answer
280 views

How can I balance an encounter with reinforcements?

I've been planning encounters that come in two parts or have reinforcements recently, and it occurs to me that reinforcements don't have the same effect on an encounter as if they were there from the ...
13
votes
8answers
2k views

What are some quality low-magic d20 (3.5e/PF) systems?

The title pretty much says it all. I'm getting ready to run a very low-magic (but high martial combat/adventure) Pathfinder campaign, and am looking for any systems to draw mechanics and inspiration ...
16
votes
6answers
4k views

Any good steampunk material for d20?

The DM of my current Friday night game is running a steampunk-setting, using the Pathfinder rules system. We have two artificers in the party, but my feeling is that all of our material is fantasy and ...