A game where communication is handled asynchronously in text. Includes playing by post (snail mail) as well as email, posting boards, forums, and other asynchronous text mediums.

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18
votes
18answers
1k views

What RPG systems work well online?

I have a number of RPG-loving friends, but they're unfortunately scattered around the world. I'd like to run a game with them online, using emails or message boards or something of that ilk. (like ...
13
votes
4answers
357 views

Are there any tricks to a successful play-by-post/play-by-e-mail game?

I've played in a couple of play-by-post games over the last couple of years, and they've all ended more-or-less unsatisfactorily. Usually posting would slowly wind down until we hit a bottleneck of ...
12
votes
2answers
350 views

Method for playing an online text-based RPG that doesn't require everyone to be online at once?

I am contemplating starting up a web-based text game for my D&D group to be played alongside our weekly sessions. The idea would be to play through events related to the main storyline, but not so ...
2
votes
3answers
367 views

Recommend a web-based narrative RPG

I have played forum based RPG before. Posting is something like once per day and nothing is required other than text-writing capacity. I would like to try that again, but in English. It should be a ...