How should I properly lay out the expectations of my players for the campaign, and how do I support these expectations?
I've been planning on running my 1000 point Wild Talents campaign for some time now, and I think it diverges significantly in how it will be played from campaigns we've run in the past. My group has ...
I have a few friends in my party that will be heading out once summer break is over for them. One lives in Tucson and the other lives far enough away that he may not want to make the trek to my house ...
I have a plot hook that I want to use where the entire player character team gets gassed and wake up feeling "different". I want to simulate that by swapping characters between the players for one ...
I watch a lot of TV. Probably too much. Shows like Buffy the vampire slayer and Firefly have a whole slew of characters, which is perfect for a gaming party as you fill in the slots to the point you ...
I'm currently designing a game, and I have most of the elements of the game sorted in my head. I'm in the process of codifying them, and I wanted to know what game elements are essential for a ...
I'm often unreliable, in the sense that something always seems to turn up at the last minute that draws me away from our current regular game. (It's happened before as well.) Given that the reasons ...
We've just finished our 8 week slot at my local university gaming society, and I feel like events were unresolved. I'd like to transition the game into a play by post option on the society forum so we ...
What systems/mechanics have proven most effective at giving each player about equal spotlight-time and enforcing that equality between look-at-me players and 'turtles'? There's a pretty shy player who ...
I've seen numerous games go down the pan when certain players derail the plot, either making it PC vs GM, or making the game more about they're ludicrous choices. It might seem overly harsh turn of ...
What kind of measures should one take when running a game which includes a [dis]abled player (or players) such as a blind of deaf player? Are there any technologies or styles which are particularly ...