Questions about the non-GM participants in roleplaying games and their behavior.

learn more… | top users | synonyms

20
votes
4answers
360 views

How to become better at descriptions of what your character is doing?

A (very) common GM question is "What is your character doing?" How do you, as a player, describe effectively what you character is doing? What techniques do you use to evoke wonder and spark ...
4
votes
3answers
2k views

How can you use a healing surge during battle?

In the PHB it says: Even in a heated battle, you can heal. You can heal yourself by using your second wind (see page 291), an ally can use the Heal skill (see page 185) on you, and an ally can use ...
25
votes
9answers
2k views

1 GM and 1 Player games and game systems?

I'm eager to hear how other people handle this? I do quite a bit of GM-Less gaming in Mythic and some other fringe systems, but, sometimes it's just better to be playing 'other sides' even if you're ...
22
votes
5answers
614 views

GMing for [dis]abled players, specifically blind players?

What kind of measures should one take when running a game which includes a [dis]abled player (or players) such as a blind of deaf player? Are there any technologies or styles which are particularly ...
12
votes
7answers
374 views

Role-playing within role-playing

Suppose that the PCs are actors that have to play roles in film, television, theatre. Or that they are some sort of spirits that process other people and make them do their bidding without letting ...
24
votes
14answers
628 views

Story Arc vs. Player Creativity

I want to put the players in a challenging spot by putting them in a no win situation and having them captured and stripped of their equipment (assuming they might get it back as they make their ...
21
votes
6answers
403 views

How do you switch from parenting-mode to GM-mode?

Directly related to this question. My players are my children. A GM has a different relationship with players than a parent does with children. A parent tries to encourage and nurture children; a ...
9
votes
5answers
301 views

How can I encourage my group to seek success, rather than entertaining failure?

Our weekly group has a tendency toward playing into escalating spirals of self destruction, regardless of the system or genre. Players will look for opportunities to fail, or to set up other player's ...
20
votes
5answers
625 views

As a GM, how do I keep Dungeons & Dragons more interesting for young players?

Currently, my group of players is my children, ages 7+ through 14+ (and several in between). They all are really excited about playing, but I am having great difficulty keeping them all interested ...
5
votes
2answers
343 views

What are the pros and cons of having a party leader?

What are the pros and cons of having a player party leader, or leaders? Is it more fit for some situations than others?
12
votes
8answers
345 views

Dealing with a changing set of players in a continuous campaign

I have a group of players who have all been integrated into the game. However we all live in different counties and at any one time only a subset of the players can play at any one time. I try to ...
5
votes
2answers
144 views

As a player, what do I need to prepare for Dread?

I'm going to be playing in a game of Dread next week. What if anything do I need to have prepared? What do I need to bring (pencils, paper, dice, etc)?
27
votes
14answers
328 views

How do I retain momentum in an irregular game?

For years I have had a regular weekly evening group but as we've all aged, it has become more difficult to meet. I tend to get the same players but we do not play every week. Long gaps mean that it is ...
7
votes
5answers
264 views

Dealing with high player churn?

In my current D&D 4e game we have extremely high player churn. Any given night we may have between 2 and 5 players (out of 10 to 12) leave and or join (leaving often takes the form of simply not ...

1 2