Questions about the non-GM participants in roleplaying games and their behavior.

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22
votes
5answers
488 views

Preventing character skill from impeding player enjoyment

Let's consider a player, whom we shall call Bob. Bob loves exciting gunfights and is a big John Woo fan. So he makes up "Shooty McShootenstein," who is a master with a gun. One thing that Bob is not ...
32
votes
3answers
657 views

What policies should be made at the start of a campaign, to define the desired game experience and avoid bad feelings later?

My group and I work on the assumption that a game system's default assumptions are its manifesto, and that by choosing a system we are choosing to let its assumptions stand except where we institute ...
24
votes
6answers
2k views

How to deal with overly cautious players?

Recent encounters with hard to hurt opponents have left the party pretty beat up. The player is now seemingly scared by similar encounters and prefers fleeing. I'm GMing a solo game of Pathfinder for ...
23
votes
7answers
464 views

How do you get a new player engaged in an old campaign?

A group of three players had been going through my campaign for a year and a half, when a fourth player was added around level 15. The new player entered in media res: there was a ton of back story, ...
27
votes
7answers
1k views

Fighting boredom in combat as a player

Sometimes (as a player) I get bored during combat. At times I feel like all my turns are the same (especially when playing lower level characters) and when that is combined with no combat progress ...
3
votes
1answer
132 views

What should I use to represent the Stronghold point in my LARP?

My Sci-Fi Larp system is faction based, The team with the most territory at the end of the event (day/weekend) gains additional points towards character progression as well as in game Credits, this is ...
5
votes
2answers
237 views

What's the best practice for an Indie-LARP?

I'm starting a Sci-Fi LARP near where I live and so far only my close friends are going to attend, What would be the best way to increase my player-base? Also it'll be my first event that I've ...
8
votes
2answers
698 views

How to manage character arguments / conflict?

I'm a new DM and have just started a 4e game as Play by Post. The game has started with one character (Bob) recruiting in a pub and the first response was from another character (Al) wanting to ...
19
votes
4answers
404 views

How to run an encounter where PCs have different observations of the same events?

Some of the discussion in this question got me to thinking about an encounter design that sounded fun but I couldn't figure out an elegant way to pull it off: In some situation where one or more PCs ...
14
votes
9answers
522 views

What to do when you end up duplicating another players character?

Frequently I seem to roll up characters who are the spitting image of someone else's character. Most recently I rolled up a Utility Force Wizard for Star wars: Saga edition, which matched someone else ...
8
votes
3answers
3k views

What is the difference between a cleric and an oracle?

I have zero experience with D&D. It was with great reluctance that I agreed to make a character in Pathfinder for a campaign my friend is running. Now, in WoD (and somewhat in Shadowrun) the ...
29
votes
9answers
2k views

Players playing multiple characters

I generally have a small group of people playing D&D at any one time. However to get the party dynamics right, and to cover all useful / necessary skills we could often use more characters than ...
7
votes
3answers
229 views

Using the plot point system of Cortex in other systems

I've recently played in a Serenity Cortex game, and discovered the joy that is plot points. Now, for those who aren't familiar with the system, plot points are an expendable resource given for good ...
14
votes
3answers
263 views

How do you build rule mastery in your game?

No one likes the "rules lawyer." However, most GMs like players to know the rules. There is nothing more frustrating to have a player, or players, come to a table to play a game--that they are excited ...
6
votes
3answers
371 views

How do you encourage the use of lesser trained skills in a skill challenge?

I've been playing in a D&D 4e campaign for almost a year now, and as a Bard for the last several months. At 15th level, my character's Perception is 28 (38 passive), with Insight coming in second ...
11
votes
2answers
592 views

How can I rescue the game when the player characters refuse to work together?

I am a Game Master, and the characters in my group have started to regularly split up. The group's mage has always been a summoner and recently started summoning smaller demons. The fighter's player ...
7
votes
2answers
196 views

Good storylines to accompany adding another player to the game?

I just ran my first two sessions as GM and we are probably going to be adding a 4th player to the group soon (making 5 of us total). I'm trying to thing of a good premise for the party to meet the new ...
14
votes
10answers
1k views

How do you recruit brand new players?

I always ask players of computer and online games if they want to try out a tabletop games, and tend to get new groups together who are entirely composed of people who have not experienced ...
21
votes
6answers
830 views

What GM tasks can be delegated to players to speed up encounters?

My party's encounters (D&D4e - 13th level) take on average 3-4 hours. We chit chat a lot and are pretty easily distracted, and it's not a huge deal because we're all having fun. But lately we've ...
18
votes
11answers
936 views

Encouraging out-of-the-box thinking in combat encounters

I'm a GM currently running D&D 3.5. I try to think of situations that present the players with a number of possible solutions. The players, however, always resort to the same pattern of killing ...
20
votes
4answers
633 views

How to become better at descriptions of what your character is doing?

A (very) common GM question is "What is your character doing?" How do you, as a player, describe effectively what you character is doing? What techniques do you use to evoke wonder and spark ...
4
votes
3answers
3k views

How can you use a healing surge during battle?

In the PHB it says: Even in a heated battle, you can heal. You can heal yourself by using your second wind (see page 291), an ally can use the Heal skill (see page 185) on you, and an ally can use ...
12
votes
7answers
417 views

Role-playing within role-playing

Suppose that the PCs are actors that have to play roles in film, television, theatre. Or that they are some sort of spirits that process other people and make them do their bidding without letting ...
25
votes
14answers
729 views

Story Arc vs. Player Creativity

I want to put the players in a challenging spot by putting them in a no win situation and having them captured and stripped of their equipment (assuming they might get it back as they make their ...
9
votes
5answers
362 views

How can I encourage my group to seek success, rather than entertaining failure?

Our weekly group has a tendency toward playing into escalating spirals of self destruction, regardless of the system or genre. Players will look for opportunities to fail, or to set up other player's ...
20
votes
5answers
1k views

As a GM, how do I keep Dungeons & Dragons more interesting for young players?

Currently, my group of players is my children, ages 7+ through 14+ (and several in between). They all are really excited about playing, but I am having great difficulty keeping them all interested ...
6
votes
2answers
436 views

What are the pros and cons of having a party leader?

What are the pros and cons of having a player party leader, or leaders? Is it more fit for some situations than others?
5
votes
2answers
180 views

As a player, what do I need to prepare for Dread?

I'm going to be playing in a game of Dread next week. What if anything do I need to have prepared? What do I need to bring (pencils, paper, dice, etc)?
28
votes
14answers
383 views

How do I retain momentum in an irregular game?

For years I have had a regular weekly evening group but as we've all aged, it has become more difficult to meet. I tend to get the same players but we do not play every week. Long gaps mean that it is ...