Currently, my group of players is my children, ages 7+ through 14+ (and several in between). They all are really excited about playing, but I am having great difficulty keeping them all interested ...
You are playing in a game. The GM says that you need to roll a given roll. The rules clearly state something different. I realize one solution is to go along to get along, then tell the GM after ...
What is the best way to do search, or spot test when players knowing the result of their roll will colour their perception of the result?
What is the best way to do search or spot tests when knowing the outcome of the roll will colour the players' perception of the result? For example: a Paladin uses Sense Motive to detect lies from a ...
Let's assume that we can break play styles into two categories: "selfish play," where you want to have fun, and "less-selfish play," where you want to have fun but you want everyone else at the table ...
What are the pros and cons of having a player party leader, or leaders? Is it more fit for some situations than others?
For games of Burning Wheel, what do you consider to make a good roleplayer, as a GM? What are some things to avoid? Socially, what type of player makes it enjoyable to GM a game? I'm mostly focused ...
I'm going to be playing in a game of Dread next week. What if anything do I need to have prepared? What do I need to bring (pencils, paper, dice, etc)?
In my current D&D 4e game we have extremely high player churn. Any given night we may have between 2 and 5 players (out of 10 to 12) leave and or join (leaving often takes the form of simply not ...
I'm eager to hear how other people handle this? I do quite a bit of GM-Less gaming in Mythic and some other fringe systems, but, sometimes it's just better to be playing 'other sides' even if you're ...
How do you effectively handle a player that overreacts to any loss of his character (level drain, death) ?
I want to put the players in a challenging spot by putting them in a no win situation and having them captured and stripped of their equipment (assuming they might get it back as they make their ...
For years I have had a regular weekly evening group but as we've all aged, it has become more difficult to meet. I tend to get the same players but we do not play every week. Long gaps mean that it is ...
I'm a GM currently running D&D 3.5. I try to think of situations that present the players with a number of possible solutions. The players, however, always resort to the same pattern of killing ...
I always ask players of computer and online games if they want to try out a tabletop games, and tend to get new groups together who are entirely composed of people who have not experienced ...
I generally have a small group of people playing D&D at any one time. However to get the party dynamics right, and to cover all useful / necessary skills we could often use more characters than ...
I have a group of players who have all been integrated into the game. However we all live in different counties and at any one time only a subset of the players can play at any one time. I try to ...