Questions about the non-GM participants in roleplaying games and their behavior.
20
votes
10answers
403 views
What is the best way to do search, or spot test when players knowing the result of their roll will colour their perception of the result?
What is the best way to do search or spot tests when knowing the outcome of the roll will colour the players' perception of the result?
For example: a Paladin uses Sense Motive to detect lies from a ...
13
votes
4answers
220 views
How can I encourage a style of play where enhancing others' fun is the most important goal?
Let's assume that we can break play styles into two categories: "selfish play," where you want to have fun, and "less-selfish play," where you want to have fun but you want everyone else at the table ...
5
votes
2answers
343 views
What are the pros and cons of having a party leader?
What are the pros and cons of having a player party leader, or leaders? Is it more fit for some situations than others?
10
votes
6answers
372 views
What can I do to improve as a player for Burning Wheel
For games of Burning Wheel, what do you consider to make a good roleplayer, as a GM? What are some things to avoid? Socially, what type of player makes it enjoyable to GM a game?
I'm mostly focused ...
5
votes
2answers
144 views
As a player, what do I need to prepare for Dread?
I'm going to be playing in a game of Dread next week. What if anything do I need to have prepared? What do I need to bring (pencils, paper, dice, etc)?
7
votes
5answers
264 views
Dealing with high player churn?
In my current D&D 4e game we have extremely high player churn. Any given night we may have between 2 and 5 players (out of 10 to 12) leave and or join (leaving often takes the form of simply not ...
25
votes
9answers
2k views
1 GM and 1 Player games and game systems?
I'm eager to hear how other people handle this? I do quite a bit of GM-Less gaming in Mythic and some other fringe systems, but, sometimes it's just better to be playing 'other sides' even if you're ...
21
votes
14answers
818 views
How to deal effectively with a player unable to lose?
How do you effectively handle a player that overreacts to any loss of his character (level drain, death) ?
24
votes
14answers
628 views
Story Arc vs. Player Creativity
I want to put the players in a challenging spot by putting them in a no win situation and having them captured and stripped of their equipment (assuming they might get it back as they make their ...
27
votes
14answers
328 views
How do I retain momentum in an irregular game?
For years I have had a regular weekly evening group but as we've all aged, it has become more difficult to meet. I tend to get the same players but we do not play every week. Long gaps mean that it is ...
17
votes
11answers
733 views
Encouraging out-of-the-box thinking in combat encounters
I'm a GM currently running D&D 3.5.
I try to think of situations that present the players with a number of possible solutions.
The players, however, always resort to the same pattern of killing ...
14
votes
10answers
695 views
How do you recruit brand new players?
I always ask players of computer and online games if they want to try out a tabletop games, and tend to get new groups together who are entirely composed of people who have not experienced ...
28
votes
9answers
1k views
Players playing multiple characters
I generally have a small group of people playing D&D at any one time.
However to get the party dynamics right, and to cover all useful / necessary skills we could often use more characters than ...
12
votes
8answers
345 views
Dealing with a changing set of players in a continuous campaign
I have a group of players who have all been integrated into the game. However we all live in different counties and at any one time only a subset of the players can play at any one time.
I try to ...