I recently GMed my first real role-playing game with a few friends who are also new to tabletop RPGs, and it went quite well except for a few parts. Here's an example; the basic scenario was (a few ...
I'm currently playing in a D&D:Next game using Roll20. The group is supposed to meet every Friday night, but invariably, somebody can't make it. If more than just one or two people are ...
I had a player that was very very angry and took stuff way too seriously. After the end of the last campaign, we (the party as a whole) were hesitant to re-invite him but decided to give him a chance ...
So, after a few sessions, the new player I'd invited has been a bit of a disaster. He doesn't get on well with any of the other players, laughed when someone's character died (in our campaign that's ...
I have a good friend playing in my game, but he's done things like: Killing NPCs which direct the story, effectively ruining the rest of the group's chances. Spending all of his money on inane items ...
I've got a group that it seems no matter what I do, they always end up arguing about every single situation I put in front of them. This includes the more simplistic situations like, "Where do you ...
My group and I just migrated from a DM whose very incongruent storytelling and deliberate punishment of non-hack & slay-solutions scared us off. We (mostly) kept our characters (since they are our ...
As I review the suggestions in the D&D 4E DMG (pg32), I wonder what other suggestions that are realistic. I know that if a player is out of control (ie: killing masses for no reason) a DM would ...