Published adventures, usually published by the creators of the particular system/setting, are official pre-made storylines/campaigns that include detailed descriptions of all relevant places, encounters, characters, etc. They can be especially useful for groups that are new to the given ...

learn more… | top users | synonyms (2)

16
votes
6answers
1k views

What adventures focus on courtly intrigue and social conflict instead of combat?

My wife bought me the Dungeons & Dragons 4e Player's Handbook for my birthday, and we've been talking about playing it. She has experience with video games: we've always played video games, and ...
7
votes
4answers
1k views

What published D&D adventures take place in the Astral Sea/Plane?

My players may soon find themselves in the Astral Sea. I don't know much about the area, but if that's where the adventure goes, so be it. Only problem is I find the 4e Manual of the Planes to be ...
8
votes
4answers
2k views

Fantasy adventure modules with naval adventuring

At the Recess mini-convention this weekend, someone was telling me about a classic D&D module that involved seafaring and presented rules for falling overboard in armor, etc. I'm wondering if ...
11
votes
2answers
291 views

What's the easiest way to adjust a module intended for 5 players so that it can accommodate 6 players?

I'm playing with a 6 character group in the H series of modules, Keep on the Shadowfell and Thunderspire labyrinth, which are both intended for 5 players. Frankly the combats are usually too easy, ...
3
votes
1answer
403 views

How much treasure is missing from the Keep on the Shadowfell?

According to comments here, as well as the feelings of both my players and I, Keep on the Shadowfell does not award nearly as much treasure as the 4e parcel system suggests that it should. Does ...
14
votes
9answers
1k views

How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?

My group and I are playing the Thunderspire Labryinth adventure for 4th edition, levels 4-6, and our DM added in a lot cool side-quests and random encounters. The only problem is that now we are ...
23
votes
2answers
1k views

What are important things to keep in mind when converting a 3e/3.5e module to Pathfinder?

I'm interesting in converting one or more of my existing modules for Dungeons and Dragons 3/3.5e to work with the Pathfinder rules. I'm interested to know from others who have done this kind of ...
10
votes
3answers
380 views

Which published scenarios use Cthulhu himself?

Cthulhu seems difficult to use in scenarios: not least because, according to Lovecraft's story, it takes a ship to kill him. Which published scenarios feature Cthulhu prominently? I'm mainly ...
15
votes
4answers
6k views

Is there a good searchable database of D&D adventures?

I have shelves and shelves of RPG books, and a lot of it's D&D. I have every Dungeon magazine from #1 on. But for some reason I can never find the right adventure for what I need. What I'm ...
5
votes
2answers
221 views

What is a good example of implementing old-school design in a 4e module?

I've done some poking around and haven't found anything. It looks like the RPGA "Village of Hommlet" drew on its heritage a bit, but I'm pretty sure I won't be able to get my hands on that. I also ...
7
votes
5answers
586 views

Has anyone released Castle of the Mad Archmage upper levels?

I'd really like to run COTMA, but for some reason the idea of coming up with the ruins and level 1 kind of intimidate me. I'd like to see some examples that I could either use as written or just use ...
14
votes
4answers
936 views

The Giants modules in BRP Classic Fantasy

I'm interested in playing some of the classic early AD&D adventures, like the Giants modules, with Chaosium's Basic Roleplaying using their Classic Fantasy module. My big issue is power doesn't ...
16
votes
8answers
2k views

What adventures are there out there that would fit in this old school campaign?

In a few weeks I'm starting a game of old school D&D for a group of fairly new players, and I'd like to be able to have a few published modules to drop on my hex map, so I can mix it up a bit and ...