How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?
My group and I are playing the Thunderspire Labryinth adventure for 4th edition, levels 4-6, and our DM added in a lot cool side-quests and random encounters. The only problem is that now we are ...
I'm interesting in converting one or more of my existing modules for 3/3.5 to work with the Pathfinder rules. I'm interested to know from others who have done this kind of conversion what ...
Cthulhu seems difficult to use in scenarios: not least because, according to Lovecraft's story, it takes a ship to kill him. Which published scenarios feature Cthulhu prominently? I'm mainly ...
I have shelves and shelves of RPG books, and a lot of it's D&D. I have every Dungeon magazine from #1 on. But for some reason I can never find the right adventure for what I need. What I'm ...
I've done some poking around and haven't found anything. It looks like the RPGA "Village of Hommlet" drew on its heritage a bit, but I'm pretty sure I won't be able to get my hands on that. I also ...
I'd really like to run COTMA, but for some reason the idea of coming up with the ruins and level 1 kind of intimidate me. I'd like to see some examples that I could either use as written or just use ...
I'm interested in playing some of the classic early AD&D adventures, like the Giants modules, with Chaosium's Basic Roleplaying using their Classic Fantasy module. My big issue is power doesn't ...
In a few weeks I'm starting a game of old school D&D for a group of fairly new players, and I'd like to be able to have a few published modules to drop on my hex map, so I can mix it up a bit and ...