I'm looking for resources for designing complex challenges - something that's not quite a puzzle and not quite a trap, but somewhere in between. There are tons of resources for really complex or ...
My players, being quite terrified of the consequences of injury (less research time), have asked me for a series of magical puzzles for their next adventure. I have decided that, roughly, it will ...
I am currently designing an adventure filled with several puzzles. The point of each puzzle is to get a character to use a power they don't know that they have in order to proceed. For example, for ...
Currently I am in the planning stages for when I plan to run a game of D&D 4E, but this question its self is more system-agnostic. I want to design a written language that will come up in some of ...